Gliese 581 c Texture
- Hungry4info
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Well if thats what everyone wanted it to look like I had achieved that look several tries ago, so I guess I wiil go back and post some pics of that as well.
We have achieved very similar results I think. The only reason I didn't post any pics of it was because I thought it was to pink and I didn't think that was right. As Fridger says its all a matter of taste.
Don. Edwards
We have achieved very similar results I think. The only reason I didn't post any pics of it was because I thought it was to pink and I didn't think that was right. As Fridger says its all a matter of taste.
Don. Edwards
Last edited by Don. Edwards on 16.05.2007, 01:45, edited 1 time in total.
I am officially a retired member.
I might answer a PM or a post if its relevant to something.
Ah, never say never!!
Past texture releases, Hmm let me think about it
Thanks for your understanding.
I might answer a PM or a post if its relevant to something.
Ah, never say never!!
Past texture releases, Hmm let me think about it
Thanks for your understanding.
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Here is a slightly newer version of the above texture, brighter and probably more accurate then the older ne I posted.
I am just about ready for a release, I just need to tweak the texture a bit, I looks streched in a few places. Thats of course if everyone thinks its ready at this point. The darker reder Texture might be good for a Red Giant instead of a Red Dwarf. I may do that as well.
I think I might have another use for the dark Red Star texture.
Don. Edwards
I am just about ready for a release, I just need to tweak the texture a bit, I looks streched in a few places. Thats of course if everyone thinks its ready at this point. The darker reder Texture might be good for a Red Giant instead of a Red Dwarf. I may do that as well.
I think I might have another use for the dark Red Star texture.
Don. Edwards
I am officially a retired member.
I might answer a PM or a post if its relevant to something.
Ah, never say never!!
Past texture releases, Hmm let me think about it
Thanks for your understanding.
I might answer a PM or a post if its relevant to something.
Ah, never say never!!
Past texture releases, Hmm let me think about it
Thanks for your understanding.
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Don, the texture looks fine. I would suggest, however, a minor tweaking on the SSC commands for the atmosphere. Your screen shot shows a crisp edge to the star, as if the texture was a hot planet. I think it needs to fade into the atmosphere, as a gaseous star would do. That can be done I think by matching the color of the inner atmosphere with the texture's reddish/pink color so that the division between them is less evident.
tHANKS FOR THE EFFORT
fRANK
tHANKS FOR THE EFFORT
fRANK
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- Hungry4info
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I know this is an older subject, but still.
Is it possible to provide stars with a haze? Or maybe have a "planet" overlay above the star which is set to OmissiveTrue. Could the haze density be really high, and coloured to where it matches the inner atmosphere? That should make the surface-atmosphere impossible to discern (which would be awesome for stars, too bad it was decided that stars don't deserve atmospheres for 1.5.0pre2 and 3).
Also, when will the be added to the motherlode? I'm very interested in acquiring this add-on.
Is it possible to provide stars with a haze? Or maybe have a "planet" overlay above the star which is set to OmissiveTrue. Could the haze density be really high, and coloured to where it matches the inner atmosphere? That should make the surface-atmosphere impossible to discern (which would be awesome for stars, too bad it was decided that stars don't deserve atmospheres for 1.5.0pre2 and 3).
Also, when will the be added to the motherlode? I'm very interested in acquiring this add-on.
Current Setup:
Windows 7 64 bit. Celestia 1.6.0.
AMD Athlon Processor, 1.6 Ghz, 3 Gb RAM
ATI Radeon HD 3200 Graphics
Windows 7 64 bit. Celestia 1.6.0.
AMD Athlon Processor, 1.6 Ghz, 3 Gb RAM
ATI Radeon HD 3200 Graphics
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Hungry4info,
I will do a few experiments to test that and post the results for you.
Edit: Ok I played with the haze and atmosphere settings in both the old code and the new code. This is the best I can seem to get. I think there may be some limitations due to the way the texute is being drawn over the star.
If someone has any better ideas or want to play with this thing let me know and I will send it to you. I need to devote more time to other projects. So this project is up for grabs, any takers?
Don Edwards
I will do a few experiments to test that and post the results for you.
Edit: Ok I played with the haze and atmosphere settings in both the old code and the new code. This is the best I can seem to get. I think there may be some limitations due to the way the texute is being drawn over the star.
If someone has any better ideas or want to play with this thing let me know and I will send it to you. I need to devote more time to other projects. So this project is up for grabs, any takers?
Don Edwards
I am officially a retired member.
I might answer a PM or a post if its relevant to something.
Ah, never say never!!
Past texture releases, Hmm let me think about it
Thanks for your understanding.
I might answer a PM or a post if its relevant to something.
Ah, never say never!!
Past texture releases, Hmm let me think about it
Thanks for your understanding.
Don. Edwards wrote: If someone has any better ideas or want to play with this thing let me know and I will send it to you. So this project is up for grabs, any takers? Don Edwards
It looks very nice, so I would like to test and use it, Don, please.
This is my email: mc3657@mclink.it
Thank you.
Andrea
"Something is always better than nothing!"
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- Hungry4info
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I would also like to see this live in Celestia..
A link would be cool if not, here is my mail: anders@pamdal.se
Cheers, Anders
A link would be cool if not, here is my mail: anders@pamdal.se
Cheers, Anders
- Hungry4info
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Might as well give mine too, lol
I_Am_Alive_ATM@yahoo.com
I_Am_Alive_ATM@yahoo.com
Current Setup:
Windows 7 64 bit. Celestia 1.6.0.
AMD Athlon Processor, 1.6 Ghz, 3 Gb RAM
ATI Radeon HD 3200 Graphics
Windows 7 64 bit. Celestia 1.6.0.
AMD Athlon Processor, 1.6 Ghz, 3 Gb RAM
ATI Radeon HD 3200 Graphics
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Count me in!
Tuefish@gmail.com
Tuefish@gmail.com
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