I saw Don Parker photos and others and compared to my situation,the reflections are not so brilhant and silvery.The effect is not so good.In my Realistic-Earth8k.dds,I only see the lakes glowing softly.
Could be GF 4 MX limitations?
My sistem is Athlon XP 1800,256 MB RAM DDR 256,GF 4 MX 440 SE 64 MB,driver 44.03,Win XP,Celestia 1.3.0,Realistic-Earth8k.dds,lights-aurora2k.jpg,4kEarthSpecular.dds,moon4k.jpg,Mars-V3-Shaded-4k.dds,4knew-mars-clouds.png.
Not so shiny reflections
Not so shiny reflections
How can I increase the value of Specular Power?I only have Microsoft Photo Editor to do this
You only need to use Notepad.
SpecularPower is one of the instructions in data\solarsys.ssc. It tells Celestia how bright to draw the "reflection". The usual value is 25.0 Try something like 250.0
SpecularColor tells Celestia what color to draw the "reflection" . The usual value is [ 0.5 0.5 0.55 ] which is a medium grey with a hint of blue. Try something like [ 1.0 1.0 1.0 ] which is pure white.
Don't burn your eyes out!
SpecularPower is one of the instructions in data\solarsys.ssc. It tells Celestia how bright to draw the "reflection". The usual value is 25.0 Try something like 250.0
SpecularColor tells Celestia what color to draw the "reflection" . The usual value is [ 0.5 0.5 0.55 ] which is a medium grey with a hint of blue. Try something like [ 1.0 1.0 1.0 ] which is pure white.
Don't burn your eyes out!
Selden
Celestia Years From Now.....
The particles of our galaxy will be replaced with actual stars.
Particle Engine for Clouds on Planets. (Jupiter Cloud Simulation)
Realtime Weather on Earth
Accurate Space Travel effects(motion blur, stars looking like lines)
Directx9 or 10 support.
Possible Terrain Engine
Collisions (comet hitting planet, creating crater)
Rings of Planets replaced with space dust instead of textures.
Death of Stars
Galaxy Rotation
Galaxy Collisions
Think of the possibilities!!!
Particle Engine for Clouds on Planets. (Jupiter Cloud Simulation)
Realtime Weather on Earth
Accurate Space Travel effects(motion blur, stars looking like lines)
Directx9 or 10 support.
Possible Terrain Engine
Collisions (comet hitting planet, creating crater)
Rings of Planets replaced with space dust instead of textures.
Death of Stars
Galaxy Rotation
Galaxy Collisions
Think of the possibilities!!!
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- Posts: 1034
- Joined: 16.12.2002
- With us: 21 years 11 months
- Location: People's Republic Of Cork, Ireland
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- Posts: 1034
- Joined: 16.12.2002
- With us: 21 years 11 months
- Location: People's Republic Of Cork, Ireland