Multiple Normal Maps

Tips for creating and manipulating planet textures for Celestia.
Topic author
Ozark
Posts: 44
Joined: 09.07.2007
With us: 17 years 2 months
Location: Plymouth, MN

Multiple Normal Maps

Post #1by Ozark » 12.08.2007, 20:07

Hi All

Is it possible to use more than one Normal Map on a given model. For example i would like to see what earth looks like with the SRTM data, the Gebco Bathymetry data and a normal map i created with the photoshop dds plugin for some clouds. But i would like to see them all at once instead of creating alt surfaces for each.

Ozark
OZARK

Celestia 1.5.0
Windows XP Home Edition
Pentium 3.4 ghz E.E
2GB ddr Ram
Radeon 9550 AGP 256 mb

Topic author
Ozark
Posts: 44
Joined: 09.07.2007
With us: 17 years 2 months
Location: Plymouth, MN

Post #2by Ozark » 13.08.2007, 06:41

Ok, I see that I can specify CloudNormalMap command in the ssc file but, still not sure about SRTM and Bathymetry. Any help here would be appreciated.

Ozark
OZARK



Celestia 1.5.0

Windows XP Home Edition

Pentium 3.4 ghz E.E

2GB ddr Ram

Radeon 9550 AGP 256 mb


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