I can't get this add-on to work.
I installed the add-on under Celestia/extras/addons/Tintin
This folder contains:
1) readme file
2) Tintin.ssc
3) textures folder (with /medres/react and /medres/tintin
4) models folder (with tintin.3ds)
I can select and go to the model. I see a bright satellite orbit the moon, but when I try to get closer, celestia hangs. What am I doing wrong.
The downloaded file also contained DS_STORE files. Not sure what do with these...
Any help welcome, Luk
Tintin rocket
How long did you wait?
For some reason, it takes Celestia a long time to read it in, convert it to OpenGL format and load it into the graphics card. It takes more than a minute on my 500MHz P3 system.
I'm not sure why this is, since the model only contains 16 meshes and a total of about 100,000 vertices. When I loaded it into Anim8or, I noticed that has very tiny dimensions. I'm not sure why that would cause a slowdown, though.
You can ignore the DS files. The Zip archive was created on a Mac. They're not needed by other types of systems.
For some reason, it takes Celestia a long time to read it in, convert it to OpenGL format and load it into the graphics card. It takes more than a minute on my 500MHz P3 system.
I'm not sure why this is, since the model only contains 16 meshes and a total of about 100,000 vertices. When I loaded it into Anim8or, I noticed that has very tiny dimensions. I'm not sure why that would cause a slowdown, though.
You can ignore the DS files. The Zip archive was created on a Mac. They're not needed by other types of systems.
Selden
Tintin rocket
Thanks,
You're right! It finally came through. I clocked it at over 1 minute on a P4 3Ghz with 512 Ram and Radeon 9600.
Seems very odd for a realtively simple model like that to take that long to load.
Anyway, thanks again.
Luk
You're right! It finally came through. I clocked it at over 1 minute on a P4 3Ghz with 512 Ram and Radeon 9600.
Seems very odd for a realtively simple model like that to take that long to load.
Anyway, thanks again.
Luk
-
Jeam Tag
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Re: Tintin rocket
Hello Lukr, if you have installed the Cham's great moon base you can place the rocket with it just for fun: add an .ssc file like this: Jeam
Code: Select all
"Fusee Lunaire2" "Sol/Earth/Moon/Base Location"
{
Class "spacecraft"
Mesh "tintin.3ds"
Radius 0.04
EllipticalOrbit {
Period 27.321661
SemiMajorAxis 1737.597 # 1737.53
MeanLongitude 262.101
}
Orientation [ 90 0 1 0 ]
RotationOffset 262.1
Albedo 0.01
}
Catalogue des ajouts /Catalog for the Add-Ons in French
...PAGES LOSTS, SORRY
...PAGES LOSTS, SORRY
I think you just have to be patient.
There's something strange with the model which causes Celestia to take several minutes to load it. It'd be nice if it's author could fix that...
Alternatively, you could take a look at Lukr's Addon titled "Explorers on the Moon," haddock_tintin_rocket.zip. It includes a model of the rocket, Tintin and Captain Haddock. It's larger but loads much more quickly.
There's something strange with the model which causes Celestia to take several minutes to load it. It'd be nice if it's author could fix that...
Alternatively, you could take a look at Lukr's Addon titled "Explorers on the Moon," haddock_tintin_rocket.zip. It includes a model of the rocket, Tintin and Captain Haddock. It's larger but loads much more quickly.
Selden