I've seen that zlib.dll is version 1.1.3 and libpng1.dll is version 1.0.9 in the latest version of celestia
Should we or you update that lib ?
the latest version of zlib package is 1.1.4
http://www.gzip.org/zlib
the latest version of libpng is 1.2.4
http://sourceforge.net/project/showfile ... up_id=5624
should libpng1.dll and zlib.dll bee update ?
Ill wait to hear from Chris, as to weather this might cause problems,
before I replace the Lib's.
What would be the advantage of these updated versions anyway
before I replace the Lib's.
What would be the advantage of these updated versions anyway
CPU- Intel Pentium Core 2 Quad ,2.40GHz
RAM- 2Gb 1066MHz DDR2
Motherboard- Gigabyte P35 DQ6
Video Card- Nvidia GeForce 8800 GTS + 640Mb
Hard Drives- 2 SATA Raptor 10000rpm 150GB
OS- Windows Vista Home Premium 32
RAM- 2Gb 1066MHz DDR2
Motherboard- Gigabyte P35 DQ6
Video Card- Nvidia GeForce 8800 GTS + 640Mb
Hard Drives- 2 SATA Raptor 10000rpm 150GB
OS- Windows Vista Home Premium 32
zlib v1.1.4 fixes a security bug in 1.1.3: some compressed data will cause it to crash the program calling it. This can cause problems on multi-user systems. See the zlib home page for details. They urge relinking the applicaion program against the new library. http://www.gzip.org/zlib/
libpng uses zlib. The newer versions of libpng also have quite a few patches to improve reading of marginally compliant png files.
Simply replacing the dlls *should* work (that's one of the reasons for making them dynamically loadable), but I'd rather wait for Chris to rebuild Celestia with the new versions.
libpng uses zlib. The newer versions of libpng also have quite a few patches to improve reading of marginally compliant png files.
Simply replacing the dlls *should* work (that's one of the reasons for making them dynamically loadable), but I'd rather wait for Chris to rebuild Celestia with the new versions.
Selden