Dirdel and Binary

Tips for creating and manipulating planet textures for Celestia.
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PlutonianEmpire M
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Dirdel and Binary

Post #1by PlutonianEmpire » 17.10.2005, 00:29

Last night, I gave my fictional planet (which has been on my computer since 2003) brand new textures. I took a 4k png earth map, cropped down to the pacific, stretched the image to make the ends meet seamlessly, fine-tuned it, wrapped the poles, and plastered it on Dirdel. It is THE most realistic earthlike planet texture i've ever done. For clouds, I used a north-hemisphere summer 2k cloudmap.

Here she is. Her twin planet, Binary, is out of view.

Image

The only problem I encountered was doing the bump map. It's tough dealing with deserts... :? lol

So, what do you think?
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Beowulf01
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Post #2by Beowulf01 » 17.10.2005, 01:51

WhoA!
i am so humbled...

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Cham M
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Post #3by Cham » 17.10.2005, 02:07

Very nice !

But are these the Himalayas lying under the clouds, on the north hemisphere ?
"Well! I've often seen a cat without a grin", thought Alice; "but a grin without a cat! It's the most curious thing I ever saw in all my life!"

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Post #4by PlutonianEmpire » 17.10.2005, 02:17

Yeah, those are the himilayas. Like i said, I took a 4k map of earth, and cropped it down to the pacific. And yeah, I included Asia.
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Cham M
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Post #5by Cham » 17.10.2005, 02:28

Then may I suggest something ? Try the same texture, but flipped Est <--> west, so it will be harder to recognise Asia.
"Well! I've often seen a cat without a grin", thought Alice; "but a grin without a cat! It's the most curious thing I ever saw in all my life!"

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Post #6by PlutonianEmpire » 17.10.2005, 04:15

Cham wrote:Then may I suggest something ? Try the same texture, but flipped Est <--> west, so it will be harder to recognise Asia.

Done.

Image
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