Hello,
I try to write some script. I want to orbit an artificial satellite I made. The orbit should be perpendicular to the axis joining the satellite to the center of earth (I think the Z axis) but when I try orbit around 0 0 1 with some rate and duration, the camera seems to roll around the optical axis... 1 0 0 and 0 1 0 seems more logical, but I'm not sure if these X, Y and Z axes are the one defined into the 3ds file, or the ones defined by the orbit plane (Z being in the direction of the radius of the orbit, Y being tangent to the orbit, X being normal to the orbital plane, I think.
Well, I'm a little bit lost
Is there a way to display the axis for an object in Celestia?
Many thanks for the help
Greg
Satellite axes visualisation, orbit a satellite problem
http://www.lepp.cornell.edu/~seb/celestia/graticules.html#5
describes how to draw axial lines.
describes how to draw axial lines.
Selden