Phoebe...

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Dollan
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Phoebe...

Post #1by Dollan » 10.12.2004, 10:50

Just an idle question born from a bit of curiosity on a slow night at work...

Since the encounter with Phoebi by Cassini, has anyone been working on either a model or a texture, or both for that little moon?

...John, manning the night desk as usual...
"To make an apple pie from scratch, you must first create the universe..."
--Carl Sagan

guest jo
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Post #2by guest jo » 10.12.2004, 12:18

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Last edited by guest jo on 19.08.2005, 16:51, edited 1 time in total.

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selden
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Post #3by selden » 10.12.2004, 13:19

Generating accurate maps of non-spherical bodies is relatively difficult. Although JPL released some pictures based on crude models almost immediately, surface maps have not yet been made available. :(
Selden

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Dollan
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Post #4by Dollan » 10.12.2004, 19:52

guest jo wrote:It seems that there are much more people interested in using their time for making new fictous systems. :wink:


**laughs** okay, you got me there. I *have* been trying to learn the ropes for real worlds, though, but frnakly there are plenty of folks out there with much better equipment than mine, and proven skills.

I have been playing with the idea of creating 3DS models based on real objects, but it's gonna be long road of studying and experimenting! A fun road, too.

...John...
"To make an apple pie from scratch, you must first create the universe..."
--Carl Sagan

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Dollan
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Post #5by Dollan » 10.12.2004, 19:53

selden wrote:Generating accurate maps of non-spherical bodies is relatively difficult. Although JPL released some pictures based on crude models almost immediately, surface maps have not yet been made available. :(


Well, I suppose to be insufferably optimistic, I could always say it's something to look forward to... **chuckles**

...John...
"To make an apple pie from scratch, you must first create the universe..."
--Carl Sagan

danielj
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Post #6by danielj » 11.12.2004, 15:04

Even so,I think it?s a matter of time,because Phobos and Deimos aren?t spherical bodies and we have good meshes of them.What I don?t understand is why someone can?t only make a texture independent of the mesh/3D model?The textures we have to Phoebe are terrible.
And what about a 4k texture map for Phobos?Mars Express get very good close-ups of the martian moon


selden wrote:Generating accurate maps of non-spherical bodies is relatively difficult. Although JPL released some pictures based on crude models almost immediately, surface maps have not yet been made available. :(


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