Barzan Wormhole
Barzan Wormhole
I have made a model for the Barzan Wormhole-the Alpha Quadrant end of the wormhole that ends up in the Delta Quadrant (I havent tried to model this)
This seemed like a good place to put models of the Borg Cube (being attacked by Enterprise)
and also Voyager is in the same system
You can download them from ibiblio website here
http://www.ibiblio.org/celestia/creators/jestr/Barzan%20System.zip
Hope you like it-no planets with this system I'm afraid.Any problems Email me Jestr
This seemed like a good place to put models of the Borg Cube (being attacked by Enterprise)
and also Voyager is in the same system
You can download them from ibiblio website here
http://www.ibiblio.org/celestia/creators/jestr/Barzan%20System.zip
Hope you like it-no planets with this system I'm afraid.Any problems Email me Jestr
Last edited by jestr on 28.06.2004, 21:57, edited 1 time in total.
Re: Barzan Wormhole
jestr wrote:I have made a model for the Barzan Wormhole
Jestr, that wormhole looks fantastic!
-rthorvald
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Re: Barzan Wormhole
Jestr, these add-ons run very sloooowwwly on my poor old computer (Especially the Borg Cube, I have some difficulties to turn around it to make a good screenshot) but... This Worm Hole is properly Incredible! Very great work, indeed, thanks. Jeamjestr wrote:I have made a model for the Barzan Wormhole-the Alpha Quadrant end of the wormhole that ends up in the Delta Quadrant (I havent tried to model this)
Catalogue des ajouts /Catalog for the Add-Ons in French
...PAGES LOSTS, SORRY
...PAGES LOSTS, SORRY
Well, as everybody knows, a successfull transit throught a wormhole can't be done by hand driving. So the transit autopilot engine has to take over. This (script) engine computes your actual coordinates and then steers your spacecraft safely through the wormhole.
Technically it's sufficient to create two ends with a short tube to steer into. At the end of the tube, the script does a coordinate jump to the other ends tube and steers out of the hole. As the script knows where you are, this works in two directions. With a little effort the tubes can be hidden from outside view - alternatively a spiral tube could result in a longer and more 'spectacular' flythrought.
Don, Toti or Harry should be able to help with such an autopilot transit celx-script (I truly believe ).
maxim
Technically it's sufficient to create two ends with a short tube to steer into. At the end of the tube, the script does a coordinate jump to the other ends tube and steers out of the hole. As the script knows where you are, this works in two directions. With a little effort the tubes can be hidden from outside view - alternatively a spiral tube could result in a longer and more 'spectacular' flythrought.
Don, Toti or Harry should be able to help with such an autopilot transit celx-script (I truly believe ).
maxim
I try link http://members.lycos.co.uk/jestr/extras/extras.html and ... Lycos wrote "Sorry... but the website you are looking for is no longer available on Tripod (or you may have mistyped the URL)."
So excellent work Jestr; it really gets us thinking when an artist like you comes up with something like that. Functional wormholes, even if they aren't really for the main Celestia function itself, can be used on a Celestia online server chat program. It can definetly be utilized in Mostly Harmless.
--Starman
--Starman
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fsgregs wrote:Jestr:I really want to download the wormhole. It is great. Please let us know as soon as you have a new website to host it on.Frank
Frank, Jestr: 1/ Hope this add-on will soon mirrored on Psychotik site, too, if Jestr site doesn't respond..
2/ Quickly: for 2-3 days hosted, there is a copy of my installation:http://jeam.tag.free.fr/Celestia-AddonsVF/Borg/Barzan/ of this Great add-on: hope nothing missing. If it can Help, Jeam
Last edited by Jeam Tag on 25.05.2004, 18:44, edited 1 time in total.
Catalogue des ajouts /Catalog for the Add-Ons in French
...PAGES LOSTS, SORRY
...PAGES LOSTS, SORRY
Dear Jean Tag:
Thanks for posting the add-on. I downloaded the wormhole.3ds mesh and other items on your site but unfortunately, you inadvertently omitted the textures that the mesh calls. All I get is a white blob representing the wormhole. Could you please add the jpg textures to the site?
Thanks
Frank
Thanks for posting the add-on. I downloaded the wormhole.3ds mesh and other items on your site but unfortunately, you inadvertently omitted the textures that the mesh calls. All I get is a white blob representing the wormhole. Could you please add the jpg textures to the site?
Thanks
Frank
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Curious, I've transfered the Complete Borg repertory, but the textures subdirectory does not appear I'm adding it while i'm sending this reply, try to go (same address) in a few time.Jeam.Edit Later: The textures/medres repertory (+-6Mo, unzipped) is added in the Borg Repertory. Enjoy it!fsgregs wrote:...unfortunately, you inadvertently omitted the textures that the mesh calls. All I get is a white blob representing the wormhole.
Catalogue des ajouts /Catalog for the Add-Ons in French
...PAGES LOSTS, SORRY
...PAGES LOSTS, SORRY
Dear Jean Tag:
Thanks for posting the textures. Sadly, my 128 MB Nvidia GeForce 4 TI 4200 card apparently cannot handle the wormhole. The frame rate is down to under 2 fps. Also, the Borg cube does not display at all for me, and the Enterprise is only 1/2 there (the saucer section is not being drawn) even though I do have the borgvsenterprise.3ds mesh and the entire medres folder you've posted. Finally, I cannot display Voyager because the 3ds mesh is not on the site.
I'd appreciate any help or suggestions you might have. The add-ons look great, if I can get them to work.
Thanks in advance.
Frank
Thanks for posting the textures. Sadly, my 128 MB Nvidia GeForce 4 TI 4200 card apparently cannot handle the wormhole. The frame rate is down to under 2 fps. Also, the Borg cube does not display at all for me, and the Enterprise is only 1/2 there (the saucer section is not being drawn) even though I do have the borgvsenterprise.3ds mesh and the entire medres folder you've posted. Finally, I cannot display Voyager because the 3ds mesh is not on the site.
I'd appreciate any help or suggestions you might have. The add-ons look great, if I can get them to work.
Thanks in advance.
Frank
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Alas, no suggestions: with my older card, I can see WhormHole, GoTo and see CubevsEnterprise but, there, cannot really move around, or anything else: all directions to Celestia (FOV, movment, take minutes and minutes to react or stop the program -remember there were BIG files: my poor old computer/card have not enough memories!) So, for the update of my Trek Page I have shooted no pictures of Borg and Entreprise, for the moment...fsgregs wrote: Sadly, my 128 MB Nvidia GeForce 4 TI 4200 card apparently cannot handle the wormhole[...] I'd appreciate any help or suggestions you might have.
Sorry Frank: Jestr hosted the mesh in another zip. I've forget to replace it. You can find it now in the 'models' folder! JeamFinally, I cannot display Voyager because the 3ds mesh is not on the site.
Catalogue des ajouts /Catalog for the Add-Ons in French
...PAGES LOSTS, SORRY
...PAGES LOSTS, SORRY
That's the same video card I have and I get everything just fine, I got the wormhole from jestr's site before it disappeared. It's slow and jerky, and sucks memory and resources like a banshee, but I can see everything fine. My system specs are p4 2.6gig, 512MB RAM, NVidia TI4200 128MB 8x AGP video.