For those in need of Earthlike maps... FAST!!

Tips for creating and manipulating planet textures for Celestia.
Topic author
Cormoran
Posts: 198
Joined: 28.07.2003
With us: 21 years 3 months
Location: Slartibartfast's Shed, London

For those in need of Earthlike maps... FAST!!

Post #1by Cormoran » 07.04.2004, 16:51

Dear all ,

If you have a vast universe to populate quickly and prettily....

or

You have a myriad of worlds in need of textures

or

(like me) you have the artistic skills of a blind whelk

Fractal Terrains Pro has been released. Not only does it produce world maps that are less 'fractal' than before, it has a number of other features:

1/ The gaia map - useful for quick and dirty production of earthlike textures that actually look rather earthlike

2/ River functions - allows generation of rivers (duh), which actually follow the landforms

3/ Lake and Basin fill - Finds the enclosed low points on a map, and fills 'em (duh again)

It receives my heartiest recommendation.

here's a sample:

Image

Yes, I know it doesn't have fold mountains and continental drift effects, but its very pretty :)

(and I don't get a kickback from Profantasy, so there! :lol: )

Cheers,

Cormoran
'...Gold planets, Platinum Planets, Soft rubber planets with lots of earthquakes....' The HitchHikers Guide to the Galaxy, Page 634784, Section 5a. Entry: Magrathea

maxim
Posts: 1036
Joined: 13.11.2003
With us: 21 years
Location: N?rnberg, Germany

Post #2by maxim » 07.04.2004, 16:58

Could it generate height maps?
Or could you force the coloring that it may be used to generate height maps?

maxim

Topic author
Cormoran
Posts: 198
Joined: 28.07.2003
With us: 21 years 3 months
Location: Slartibartfast's Shed, London

Post #3by Cormoran » 07.04.2004, 17:06

Hello Maxim,

Heightmaps? Heightmaps you say?

Fractal Terrains can output heightmaps in a variety of formats (the one I use most is the MDR format used by Wilbur). Very handy for Bump mapping. Also, one of the base views of FT is an altitude map (where you can define the colour of each altitude range to your taste). It even does a first pass at vegetation types, temperature and rainfall.

Worth every penny, as far as I'm concerned, and VERY handy for the Gamemaster of a Space campaign, if that's what floats your boat. It'll even produce a good old Icosahedral projection for players of Traveller, 2300 AD and GURPS Space.

Cheers,

Cormoran
'...Gold planets, Platinum Planets, Soft rubber planets with lots of earthquakes....' The HitchHikers Guide to the Galaxy, Page 634784, Section 5a. Entry: Magrathea

maxim
Posts: 1036
Joined: 13.11.2003
With us: 21 years
Location: N?rnberg, Germany

Post #4by maxim » 07.04.2004, 21:53

So I'm looking forward for some good example addons ;)

maxim

Topic author
Cormoran
Posts: 198
Joined: 28.07.2003
With us: 21 years 3 months
Location: Slartibartfast's Shed, London

Post #5by Cormoran » 07.04.2004, 23:23

Well, I'll be using FT Pro for ALL my earthlike worlds from now on, so watch this space :)

Cheers,

Cormoran
'...Gold planets, Platinum Planets, Soft rubber planets with lots of earthquakes....' The HitchHikers Guide to the Galaxy, Page 634784, Section 5a. Entry: Magrathea


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