1.3.2pre2 - 3ds objects - ambient light bug

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JackHiggins
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1.3.2pre2 - 3ds objects - ambient light bug

Post #1by JackHiggins » 18.02.2004, 21:33

Image

I first noticed this with the ISS, but it's actually happening to every 3ds object with a texture on it. Whenever a 3ds object enters the shadow of another body, all textures dissappear, and it acts as though ambient light is on full.

Strange other bug, possibly related- the ISS is the only object I can see textures on at the moment. I've checked out a few 3ds moons (Amalthea, Prometheus) and no textures are showing on them.

I didn't download the entire 1.3.2 fixed package, I just got the exe file and put it into the 1.3.2pre1 installation, replacing the previous celestia.exe. I didn't notice anything like this in 1.3.2pre1.

Celestia v1.3.2pre2fixed (sort of, as above)
Win98SE
640MB RAM
Geforce4 MX440
- Jack Higgins
Jack's Celestia Add-ons
And visit my Celestia Gallery too!

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selden
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Post #2by selden » 18.02.2004, 21:41

I'm seeing the same problem as Jack reports for bodies in the solar system.
DSC Nebula textures are being drawn OK, though.

I downloaded and installed the entire installation kit, not just the executable.
Selden

don
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Post #3by don » 19.02.2004, 04:39

Turning off Eclipse Shadows seems to be a work-around. I'll add it to the SF Tracker.

-Don G.

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Post #4by TERRIER » 19.02.2004, 04:41

Just to confuse the issue, I seem to be having problems viewing Nebulae from within the solar system. The stars around them become brighter, whenever I rotate the view to look at a nebula. And as for the Nebulae themselves, they appear to have black borders around them. :?
1.6.0:AMDAth1.2GHz 1GbDDR266:Ge6200 256mbDDR250:WinXP-SP3:1280x1024x32FS:v196.21@AA4x:AF16x:IS=HQ:T.Buff=ON Earth16Kdds@15KkmArctic2000AD:FOV1:SPEC L5dds:NORM L5dxt5:CLOUD L5dds:
NIGHT L5dds:MOON L4dds:GALXY ON:MAG 15.2-SAP:TIME 1000x:RP=OGL2:10.3FPS

chris
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Post #5by chris » 19.02.2004, 08:38

Can someone show me a screenshot of the nebula problem? I can't reproduce it myself . . .

--Chris

don
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Post #6by don » 19.02.2004, 09:16


don
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Location: Colorado, USA (7000 ft)

Post #7by don » 19.02.2004, 09:47

Jack,

The problem you reported is now fixed in CVS and will be available in the next Celestia release.

-Don G.

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Post #8by TERRIER » 19.02.2004, 11:41

don wrote:Here are links to what TERRIER is talking about ...

-Don G.


Cheers Don, they are exactly the problems I am seeing with the Nebulae.
1.6.0:AMDAth1.2GHz 1GbDDR266:Ge6200 256mbDDR250:WinXP-SP3:1280x1024x32FS:v196.21@AA4x:AF16x:IS=HQ:T.Buff=ON Earth16Kdds@15KkmArctic2000AD:FOV1:SPEC L5dds:NORM L5dxt5:CLOUD L5dds:
NIGHT L5dds:MOON L4dds:GALXY ON:MAG 15.2-SAP:TIME 1000x:RP=OGL2:10.3FPS

Topic author
JackHiggins
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Location: People's Republic Of Cork, Ireland

Post #9by JackHiggins » 19.02.2004, 21:11

don wrote:The problem you reported is now fixed in CVS and will be available in the next Celestia release.


Now that's what I call product support-
Bug reported 9:33pm on Wednesday
Bug fixed 9:47am on Tursday.

12 hours, 14 minutes.

Sweeet... :D
- Jack Higgins

Jack's Celestia Add-ons

And visit my Celestia Gallery too!

don
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Location: Colorado, USA (7000 ft)

Post #10by don » 19.02.2004, 21:16

Chris certainly can be amazing at times! 8O


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