64kMars Map WIP

Tips for creating and manipulating planet textures for Celestia.
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John Van Vliet
Posts: 2944
Joined: 28.08.2002
With us: 22 years 2 months

re

Post #21by John Van Vliet » 12.01.2004, 04:29

hi i found that i had to do a lot of shrinking and streching of the moc data so that it would fit on the mola map ( +- 2-4 px )however i am only using the 64/px --23k map
its nice to see the larger map

Darryl Roy

Color question for DBrady

Post #22by Darryl Roy » 12.01.2004, 05:46

I'm assuming you are using the MOC red 256 pixel/degree geodesy photomosaic, and faking the green, but what are you using for the blue - I wasn't able to find a set of blue MOC images than aligned well with
the mapping reds.

I'd be content with getting a 16k flat working (in my other sim) - the space-graphics Mars looks like it got out of barroom brawl...

Any pointers you can provide to where in the MSSS site you found
your images would be welcome...


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