I have two very fast computers that I've tried it on, both with fairly good video cards. They get a minimally acceptable performance on normal space scenes. With galaxies turned on, that performance drops to near nil. Likewise, when you land on a planet, the same thing happens.
Is there any way, persay, that we could have an option to adjust the polygon count being used in Celestia? Pretty please?


OS: Linux (Redhat 9.0 and 7.3)