Asteroid 231937 is in the news
https://www.cbsnews.com/news/asteroid-golden-gate-bridge-fly-by-earth-spring-equinox/
so here is a SPICE add on for it
-- 29.8 Meg zip - 4k textures
https://drive.google.com/file/d/12w4Ai6qntiNA-F8q5Tvm6cCJAyDa5ckj/view?usp=sharing
Asteroid 231937
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Topic authorJohn Van Vliet
- Posts: 2944
- Joined: 28.08.2002
- With us: 22 years 2 months
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Topic authorJohn Van Vliet
- Posts: 2944
- Joined: 28.08.2002
- With us: 22 years 2 months
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Topic authorJohn Van Vliet
- Posts: 2944
- Joined: 28.08.2002
- With us: 22 years 2 months
In cmodview, the model was black. When I removed the dots (.), I could see the texture but still not in celestia.
odd bug ?
the only thing i can think of is your built in graphics chip can not handle 4k textures on a mesh
here are 2k versions ( the normal map had to be remade from a 2k height map )
-- you can not just resize a "normal map " if you do the "height" doubles
- trappistplanets
- Posts: 639
- Joined: 11.06.2020
- Age: 17
- With us: 4 years 5 months
okay this is weirdgironde wrote:thanks for the effort but the result is the same with 2k !
are you sure you have the file lay out of the addon correct?
like
"addon name" file
"models"
"model name . "format"
"textures"
"medres"
"texture name.jpg/png"
"texture name.jpg/png"
"file name. ssc" (in this case its ssc)
(NOTE: this is the lay out for a basic addon, i am not sure how SPICE addons are laid out)
There is a limit to how far we can travel into the stars.
Owner of "The Grand Voyage" addon series
Collaborating with Dangerous_safety for the still developing Cer system
Owner of "The Grand Voyage" addon series
Collaborating with Dangerous_safety for the still developing Cer system
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- Posts: 49
- Joined: 16.11.2020
- With us: 4 years
Regarding models appearing all black in cmodview, this is actually a phenomenon I have faced regularly since I created Progress. As for the models not showing in Celestia, I have also seen this occur with my Starship addon. Only the difference with Starship is that it is only occurring on the iOS version of Celestia, and not the Windows or MacOS versions.
Maybe there's some issue thats causing cmodview & Celestia to act strangely with some of the addons which have been created recently.
Maybe there's some issue thats causing cmodview & Celestia to act strangely with some of the addons which have been created recently.
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Topic authorJohn Van Vliet
- Posts: 2944
- Joined: 28.08.2002
- With us: 22 years 2 months
trappistplanets
I embed the two textures in the cmod , so there is no need to add them to the ssc file
and this is an odd bug
"." in the name should not cause problems
and
cmodview and celestia use the same base code for rendering ,so there "should" not be a difference
I embed the two textures in the cmod , so there is no need to add them to the ssc file
and this is an odd bug
"." in the name should not cause problems
and
cmodview and celestia use the same base code for rendering ,so there "should" not be a difference
i see something like this if "tangents" are not made in cmodview , but i default to making them so ?????Regarding models appearing all black in cmodview
- gironde
- Posts: 850
- Joined: 16.12.2016
- Age: 72
- With us: 7 years 11 months
- Location: Montigny-Les-Metz, France
trappistplanets
I actually used Mesh (model and textures), Orientation in my ssc. I did not use Spice.
But I think the problem stems from this cmod model on my pc because even after setting the internal textures to none and declaring a functional external texture in the ssc file, the asteroid does not appear in celestia (only its name and the selection marker)
I actually used Mesh (model and textures), Orientation in my ssc. I did not use Spice.
But I think the problem stems from this cmod model on my pc because even after setting the internal textures to none and declaring a functional external texture in the ssc file, the asteroid does not appear in celestia (only its name and the selection marker)
- SevenSpheres
- Moderator
- Posts: 826
- Joined: 08.10.2019
- With us: 5 years 1 month
Just tested this addon, and it works for me. I didn't modify anything, just placed the addon directly in extras. If you've modified the addon (e.g. "I did not use Spice"), your modification is probably the cause of the problem.
The model displays correctly in cmodview as well, without modifying the texture names.
The model displays correctly in cmodview as well, without modifying the texture names.
My Addons: viewtopic.php?f=23&t=19978 • Discord server admin
Celestia versions: 1.5.1, 1.6.1, 1.6.2, 1.7.0, and some unofficial versions like Celestia-ED
Celestia versions: 1.5.1, 1.6.1, 1.6.2, 1.7.0, and some unofficial versions like Celestia-ED
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Topic authorJohn Van Vliet
- Posts: 2944
- Joined: 28.08.2002
- With us: 22 years 2 months
I do not use Spice because files with Spice are not supported (library) and as I can nowhere find an explanation, I do without.
it looks like i am going to have to redo the celestialmatters forum SPICE guide i put up
the wayback machine ( aka internet archive)
-- found a copy , it's a bit old but the basics are the same
https://web.archive.org/web/20160329171536/http:/ ... e2ba811bd13f411ed2b436d547c70f
read the stickies first
then post
#1 ) The Barycenter.ssc
#2) Mercury
#3) Venus
then 4,5,jupiter,saturn,and so on