Model showing parts that shouldn't be visible

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Topic author
Endeavor35
Posts: 49
Joined: 16.11.2020
With us: 4 years 1 month

Model showing parts that shouldn't be visible

Post #1by Endeavor35 » 01.02.2021, 03:42

So after fiddling around a bit with various models, I did manage to this model of Dream Chaser to load, (almost), correctly in Celestia. However, I currently am finding that right now, when in Celestia, the model displays, but parts such as the landing gear are visible when the should not be visible. Is there a way which I can prevent this from happening? I will add that when I look at the model in both Blender & MeshLab, this phenomenon does not occur.
Attachments
Screen Shot 2021-01-31 at 10.41.29 PM.png

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cubicApoc
Posts: 49
Joined: 06.11.2018
Age: 27
With us: 6 years 1 month

Post #2by cubicApoc » 01.02.2021, 03:48

Your textures are probably PNGs, which I think are treated as translucent and mess up depth sorting when they're actually not. Try converting the diffuse textures for opaque materials to JPG.

Topic author
Endeavor35
Posts: 49
Joined: 16.11.2020
With us: 4 years 1 month

Post #3by Endeavor35 » 01.02.2021, 03:51

Will give that a try. I'm currently running it with .dds files, though I don't know if that may also be part of the problem.

Added after 28 minutes 17 seconds:
Looks to be all fixed! Appreciate the help! Now to try and reorient the darn thing! :smile:
Attachments
Screen Shot 2021-01-31 at 11.08.27 PM.png


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