Selden,
the textures files have the same name, but "tex_03.jpg" appears to have some differences.
Replacing the files works.
Also, your model doesn't use all the textures correctly : the wheels are without textures, and I think they should have some (especially the dirty version).
The plutonium box should also have some textures.
I didn't noticed the normal map working. Something is fishy here.
And please check again the wheels : there should be several squares holes on them. I can see them in my modeler.
Added after 5 minutes 7 seconds:Sorry, no holes on the wheels. I don't know how I saw them !

Maybe a transparency effect ?
Added after 21 minutes 11 seconds:I managed to fix a few parts on BB8, .. err, Curiosity !
It need more testing and tries, because the
normal map doesn't seem to work :
This version looks already pretty in Celestia
Added after 22 minutes 2 seconds:Ok, I found a way to make the normal map effect to work. I just need to fix a few other things before a release.
Added after 33 minutes 39 seconds:That's it ! I think I got it right. Because of the normal texture and specularity, the cmod file is much bigger : 7 MB !
The normal effect and specularity is very subtle, tough.
Two views :
Added after 18 minutes 20 seconds:There is still a problem with the wheels. In my modeler (without any textures), I can clearly see the holes on the wheels of the dirty version :
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- wheels.jpg (18.35 KiB) Viewed 19113 times
But the model from Selden (clean version), that I fixed for several textures, don't have holes !
Selden, please, could you convert the dirty version for me ? I'll do the textures fixing.
"Well! I've often seen a cat without a grin", thought Alice; "but a grin without a cat! It's the most curious thing I ever saw in all my life!"