Zeta Reticuli . . .

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Gojira2006
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Zeta Reticuli . . .

Post #1by Gojira2006 » 02.11.2010, 19:33

:? Why, do you imagine, would Celestia 1.6 lockup & shutdown when I try to go to either of the Zeta Reticuli systems . . . ? :x This does not occur in Celestia 1.3.2 . . . :?:
Last edited by Gojira2006 on 03.11.2010, 12:00, edited 2 times in total.
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ajtribick
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Re: Zeta Recticuli . . .

Post #2by ajtribick » 02.11.2010, 19:52

Which operating system are you using?
Do you have any add-ons installed, and have you made any modifications to Celestia's datafiles?

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Gojira2006
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Re: Zeta Reticuli . . .

Post #3by Gojira2006 » 02.11.2010, 20:13

ajtribick wrote:Which operating system are you using?
Do you have any add-ons installed, and have you made any modifications to Celestia's datafiles?


:) Windows XP - with add-ons . . . It doesn't happen with Celestia 1.3.2, but it does occur with 1.6 . . . I didn't touch the data files with 1.6, or 1.3.2, for that matter . . . :?:
Last edited by Gojira2006 on 03.11.2010, 12:01, edited 1 time in total.
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ajtribick
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Re: Zeta Recticuli . . .

Post #4by ajtribick » 02.11.2010, 20:20

If you try removing the add-ons, does that prevent the crashes? If so, try putting them back one at a time to see which add-on is causing the issue.

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Re: Zeta Reticuli . . .

Post #5by Gojira2006 » 02.11.2010, 20:26

ajtribick wrote:If you try removing the add-ons, does that prevent the crashes? If so, try putting them back one at a time to see which add-on is causing the issue.


:) I completely removed Celestia, re-installed the 1.6 version, then added only Zeta Reticuli, & - it crashed & shut down . . . 8O
Last edited by Gojira2006 on 03.11.2010, 12:02, edited 1 time in total.
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ajtribick
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Re: Zeta Recticuli . . .

Post #6by ajtribick » 02.11.2010, 20:50

If it is this add-on you are talking about, it may be that your graphics card is not sufficiently powerful to handle the add-on. One thing to test is whether it works with all render paths. Try changing render path (CTRL+V) before going to Zeta Ret.

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Re: Zeta Reticuli . . .

Post #7by Gojira2006 » 02.11.2010, 21:03

ajtribick wrote:If it is this add-on you are talking about, it may be that your graphics card is not sufficiently powerful to handle the add-on. One thing to test is whether it works with all render paths. Try changing render path (CTRL+V) before going to Zeta Ret.


:) If you mean just do CTRL+V, & then go to Zeta Reticuli, it didn't work . . . 8O If it was my graphics card, then it should do it when I try to go to Zeta Recticuli in Celestia 1.3.2, as well, I would think . . . :(
Last edited by Gojira2006 on 03.11.2010, 12:02, edited 1 time in total.
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Re: Zeta Recticuli . . .

Post #8by ajtribick » 02.11.2010, 21:10

Try CTRL+V several times to cycle through the various options.

Also try turning off various rendering options (e.g. atmospheres, ring shadows, cloud shadows).

Unfortunately I do not have a copy of this add-on myself so can't do much testing on my side.

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Re: Zeta Reticuli . . .

Post #9by Gojira2006 » 02.11.2010, 21:37

ajtribick wrote:Try CTRL+V several times to cycle through the various options.

Also try turning off various rendering options (e.g. atmospheres, ring shadows, cloud shadows).

Unfortunately I do not have a copy of this add-on myself so can't do much testing on my side.


:) Going through the various options with CTRL+V depressed seems to work - but so did removing a data folder with .xyz files . . . That is, doing both independently of each other allowed HIP 15330 (I'm getting tired of typing the other designation :lol: ) to come up . . . :D I have no idea what the heck .xyz files are . . . :oops:
Last edited by Gojira2006 on 03.11.2010, 12:03, edited 1 time in total.
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Re: Zeta Recticuli . . .

Post #10by Fenerit » 02.11.2010, 23:39

Gojira2006 wrote: I have no idea what the heck .xyz files are . . . :oops:

xyz are time stamps relevant to the SampledTrajectory SSC's directive. It's like a "morph" orbit. :wink:

http://en.wikibooks.org/wiki/Celestia/Trajectories
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Re: Zeta Reticuli . . .

Post #11by Gojira2006 » 03.11.2010, 00:07

Fenerit wrote:
Gojira2006 wrote: I have no idea what the heck .xyz files are . . . :oops:

xyz are time stamps relevant to the SampledTrajectory SSC's directive. It's like a "morph" orbit. :wink:

http://en.wikibooks.org/wiki/Celestia/Trajectories

:) Thanks for that information . . . ! :mrgreen:
Last edited by Gojira2006 on 03.11.2010, 12:03, edited 1 time in total.
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Re: Zeta Reticuli . . .

Post #12by Gojira2006 » 03.11.2010, 00:09

ajtribick wrote:Unfortunately I do not have a copy of this add-on myself so can't do much testing on my side.


:o It is a huge file - but I use the two systems for my Poser pictures a lot . . . ! :) Thanks for all of your help with this . . . ! :wink:
Last edited by Gojira2006 on 03.11.2010, 12:04, edited 1 time in total.
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Re: Zeta Recticuli . . .

Post #13by Reiko » 03.11.2010, 03:45

I remember this addon crashed on me too. I think to fix I removed a folder in it labeled data. It was the files in that folder that made it crash.

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Re: Zeta Reticuli . . .

Post #14by Gojira2006 » 03.11.2010, 10:51

Reiko wrote:I remember this addon crashed on me too. I think to fix I removed a folder in it labeled data. It was the files in that folder that made it crash.


:) That was one of the fixes that worked for me, too . . . :arrow: It was a data folder in a folder named Zet_ships - when it was removed, I was able to get to HIP 15330 . . . 8) When I restored it, & tried ajtribick's fix, that worked too . . . :lol:
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