Tx again chris!

But what about Neptune?Cham wrote:I believe this is the result of cloud shadows on gas giants. I already talked to Chris about this before. The cloud shadows shouldn't be turned ON in the case of gas giants.
cartrite wrote:Frank,
The shader folder has not changed since I started putting them in the zip file. Actually, I think there was one change to the shader files about a month ago. They are not for Planetshine though. They are for HDR. You would have to be using the HDR executable for this to make a difference.
I think there was some changes in the url code again. That may be why it looks different. It's position has changed? In any case I don't save the old zip files. They get deleted. The shaders are the same and I never touch them unless they are updated. The only things that change are the executables and the readme file.
If the old executable gives you the same result, you must have changed a data file or something. solarsys.ssc ? Are you using a different rotation method for earth?fsgregs wrote:I tried running SVN 4239 with it, and the effect is the same. I, therefore, suspect that there are new shaders that have changed planetshine for the worse
cel://Follow/Sol:Earth:Space Station V/2008-04-04T18:17:24.54066?x=/mRSp0d207rw/////////w&y=lDpREz4jtv///////////w&z=JqewMYqIChQE&ow=0.817036&ox=0.513464&oy=-0.261810&oz=0.016205&select=Sol:Earth:Space Station V&fov=35.194855&ts=0.000000<d=0&p=0&rf=319383&lm=0&ver=2
fsgregs wrote:Chris, you mention that shaders have nothing to do with planetshine. Is there something else about them that could have changed beteween versions that could wash out planetshine color and reflectivity from a spacecraft surface? Obviously, something changed in shaders since they are included with every new SVN version???
Any help you guys can offer is appreciated. Post the pictures of the add-on from that celURL and see if you too can duplicate the lack of color and shine.
Do you have an add-on installed that's setting the color of the Earth to something other than what's in solarsys.ssc
"aurora" "Sol/Earth"
{
Mesh "auroring.cmod"
Radius 9800
Emissive true
EllipticalOrbit
{
Period 9E10
SemiMajorAxis 0.000383
Inclination 90
}
RotationPeriod 1E14
Obliquity 0
}
fsgregs wrote:Do you have an add-on installed that's setting the color of the Earth to something other than what's in solarsys.ssc
Chris:
Since you were not able to duplicate the problem, I took your advice and dumped my extras folder.
THE COLORED SHINE IS BACK!!!
I have discovered the problem. I had installed the "aurora" add-on around Earth that was made for 1.4.1 by Buggs and Cham. While it did not change Earth's ssc file, it did place a big cmod model surrounding Earth, showing the aurora at the poles. Interestingly, earthshine still came through it ... it just was not blue colored.
Here is the short ssc file for the aurora."aurora" "Sol/Earth"
{
Mesh "auroring.cmod"
Radius 9800
Emissive true
EllipticalOrbit
{
Period 9E10
SemiMajorAxis 0.000383
Inclination 90
}
RotationPeriod 1E14
Obliquity 0
}
I post it because I would love to be able to enjoy both it, and a nice blue earthshine. I am using both add-ons together in my educational activities.
Can you think of a way to edit the aurora ssc to allow blue planetshine to come though? I tried adding the Earth's atmosphere code to it, and all I got was a huge sphere around Earth.
I guess I can always create a fake Earth somewhere else and visit it in my activities via celURL just to show off the aurora, but ...