Bump map on a mesh ?

Tips for creating and manipulating planet textures for Celestia.
Avatar
Topic author
Cham M
Posts: 4324
Joined: 14.01.2004
Age: 60
With us: 20 years 10 months
Location: Montreal

Bump map on a mesh ?

Post #1by Cham » 09.02.2004, 04:02

I'm not sure if I already asked that question before, and I can't find the answer easily, so here it is anyway.

Is it possible to have bumpmap on an asteroid ? More generaly, can we have bumpmaps on a mesh, in Celestia ?

I guess the answer is no, but I need a confirmation.
"Well! I've often seen a cat without a grin", thought Alice; "but a grin without a cat! It's the most curious thing I ever saw in all my life!"

granthutchison
Developer
Posts: 1863
Joined: 21.11.2002
With us: 22 years

Post #2by granthutchison » 09.02.2004, 08:07

The answer is no, at present.

Grant

chris
Site Admin
Posts: 4211
Joined: 28.01.2002
With us: 22 years 9 months
Location: Seattle, Washington, USA

Post #3by chris » 09.02.2004, 16:00

I'm working right now on a new mesh format that will allow you to have bump maps.

--Chris

Avatar
Topic author
Cham M
Posts: 4324
Joined: 14.01.2004
Age: 60
With us: 20 years 10 months
Location: Montreal

Post #4by Cham » 10.02.2004, 00:11

I hope it wont break the actual mesh format. I mean, will the next version of Celestia be able to use the old format as well as the new one ?

I guess the answer is yes, or it wont make any sense.

Do you have an approximate idea for the release date of the next version of Celestia, for Mac OS X ? I can't wait to have the preferences bugs corrected under OS X (Celestia is always forgetting most of my preferences settings after quiting it).
"Well! I've often seen a cat without a grin", thought Alice; "but a grin without a cat! It's the most curious thing I ever saw in all my life!"


Return to “Textures”