I have an nvidia graphic card,and in previous versions whe I use ctrl+v to change vertex shading mode,all the five choice is available.
but in 1.3.2pre7,there are only 3 choice for me ,the Open GL and Open GL/Nvidia Combiners mode is unavailable.
the Open GL and Open GL/Nvidia Combiners mode is unavailable
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Topic authordivine_vessel
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Seems that you have an MX card. Chris proposed a solution for that problem in this thread right down at the end of the page.
maxim
chris wrote:I know what the problem is, and it will be fixed for the next prerelease. The multishadow_arb.vp shader uses more texture coordinates than your graphics card supports, so it fails to load. Try copying one of the ARB vertex shaders (any one of the files ending in _arb.vp) over it.
maxim
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Topic authordivine_vessel
- Posts: 19
- Joined: 10.01.2004
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