CVS & render path

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Topic author
andyrock
Posts: 33
Joined: 24.06.2004
With us: 20 years 5 months

CVS & render path

Post #1by andyrock » 29.10.2004, 19:40

Hi!

since some weeks, I cannot use any render path other than basic (1)

This is using linux and the latest nvidia driver.

I didn't 'make install' yet, cause i don't want to damage my current install that have all render paths available (old cvs, some weeks after 1.3.2), so the way I use to test this is by running ./src/celestia/celestia in the sources directory.

I didn't report this earlier because I know that cvs is supposed to contain broken/early stage development stuff, but weeks have passed :)

Code: Select all

andyrock@killbill:~/Software/celestia/celestia> ./src/celestia/celestia
Initializing ARB vertex programs . . .
Loading ARB vertex program: shaders/diffuse_arb.vp
Loading ARB vertex program: shaders/specular_arb.vp
Loading ARB vertex program: shaders/haze_arb.vp
Loading ARB vertex program: shaders/bumpdiffuse_arb.vp
Loading ARB vertex program: shaders/bumphaze_arb.vp
Loading ARB vertex program: shaders/shadowtex_arb.vp
Loading ARB vertex program: shaders/diffuse_texoff_arb.vp
Loading ARB vertex program: shaders/rings_arb.vp
Loading ARB vertex program: shaders/ringshadow_arb.vp
Loading ARB vertex program: shaders/night_arb.vp
Loading ARB vertex program: shaders/glossmap_arb.vp
Loading ARB vertex program: shaders/diffuse2_arb.vp
Loading ARB vertex program: shaders/haze2_arb.vp
Loading ARB vertex program: shaders/diffuse_texoff2_arb.vp
Loading ARB vertex program: shaders/specular2_arb.vp
Loading ARB vertex program: shaders/night2_arb.vp
Error loading ARB vertex program: shaders/night2_arb.vp
render path: 1
AndyRock

chris
Site Admin
Posts: 4211
Joined: 28.01.2002
With us: 22 years 9 months
Location: Seattle, Washington, USA

Post #2by chris » 29.10.2004, 20:04

Have you updated from shaders to get night2_arb.vp? It's there in CVS.

--Chris

Topic author
andyrock
Posts: 33
Joined: 24.06.2004
With us: 20 years 5 months

Post #3by andyrock » 29.10.2004, 23:10

I had the file, but only in the sources directory. After copying the file to the system wide shaders directory, the render paths are back. thanks for the tip :)

make install would be safe afterall
AndyRock


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