Slight correction to my earlier post: to be slightly more specific, it is a Delaunay triangulation of ALL stars in the default Celestia distribution: .stc files are also parsed as well as stars.dat, however objects which orbit barycenters are excluded (though the top-level barycenters themselves are included).
Cham wrote:Please, can you give us the cmod file which shows this ?
I could, but it saves on bandwidth if I just give you the Perl scripts (you will also need to install
qhull) and the .dsc. Instructions in the README file.
![Smile :)](./images/smilies/icon_smile.gif)
Also, the version shown in the images was generated using the latest revision of stars.dat which I uploaded to the SVN earlier today: you will be able to generate it using the old version however.
chris wrote:Neato. How many line segments in that monster?
878262. And I haven't tried to be clever about representing them as linestrips, because I didn't need to.
![Wink ;)](./images/smilies/icon_wink.gif)
ElChristou wrote:Ouch! how this suff works? Each star is linked to the closest one in all directions?
Much as I hate to refer to Wikipedia for explanations, the most accessible explanation I've found in my admittedly brief glance at the Google results for what a Delaunay triangulation is can be found
here.