Celestia and earth what is the probleme ?

General discussion about Celestia that doesn't fit into other forums.
Topic author
titof 13
Posts: 2
Joined: 12.11.2003
With us: 21 years 1 month
Location: Arles France

Celestia and earth what is the probleme ?

Post #1by titof 13 » 12.11.2003, 18:50

Hi every body.
I'm realy sorry for my poor english.
I've a lot of problems.

1st ) i recently dyscover the wonderfull software " Celestia ", so for my job, i've a short presentation. I choos the astronomy.
2sd ) i'm biginer whith celestia
3rd ) i've a demonstration to do the next friday
and i've a big big big problem when i want to show the eart.


select { object "earth" }
goto { time 5 distance 5 ...}

When i run this very short part of my script, Celestia stop . i must restart the application.
The rest of my script is good and the travel thrue the solar system is very cool but not for our "home" :D
have you ever ear this kind of problem ?

Please help me, the situation is not urgent but extremly urgent :D

thank for your help and very sorry for my english.
I'm sorry for my poor english.
I was a bad student when i was young :-)))

Darkmiss
Posts: 1059
Joined: 20.08.2002
With us: 22 years 3 months
Location: London, England

Re: Celestia and earth what is the probleme ?

Post #2by Darkmiss » 12.11.2003, 19:07

titof 13 wrote:Hi every body.
Hello titof, Welcome

titof 13 wrote:select { object "earth" }
goto { time 5 distance 5 ...}


Try it like this

Code: Select all

        select { object "Earth" }
        goto { time 5 distance 5 }


just loose that last three dots
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Guest

Post #3by Guest » 12.11.2003, 20:13

Hi Darkmiss, thanks for your welcom.

In my previous poste, i think there is a litle misunderstood. When i put the three dots, it's just because the scrip was not finish.
So i beleve that the best way to resolve my litle big problem :D is a short copy of my script.

The next week when i'll finish it, i post the totality of my script for the celestia community :wink:

here is the copy of my script

#### Retour a la maison #####

select { object "earth" } # s?lectionne TERRE
goto { time 5 distance 5 upframe "equatorial" }

wait { duration 6 }

renderflags { clear"orbits" }
labels { clear "planets" }

changedistance {duration 2 rate 1 }

orbit { axis [ 0 1 0 ] # rotation autour de l'objet sur l'axe X
rate 45 # angle de 45° par seconde
duration 15 } # Dur?e de la rotation

Wait { duration 15 } # tempo d'attente

########## FIN du SCRIPT ############

many Thanks for your help....

Titof

Harry
Posts: 559
Joined: 05.09.2003
With us: 21 years 3 months
Location: Germany

Post #4by Harry » 12.11.2003, 23:18

Anonymous wrote:Wait { duration 15 } # tempo d'attente


This must be a "wait" instead of "Wait". Apart from this problem, the complete script must be enclosed in curly braces "{ }". The following runs here without problems:

Code: Select all

{
    #### Retour a la maison #####
   
    select { object "earth" } # s?lectionne TERRE
    goto { time 5 distance 5 upframe "equatorial" }
   
    wait { duration 6 }
   
    renderflags { clear"orbits" }
    labels { clear "planets" }
   
    changedistance {duration 2 rate 1 }
   
    orbit { axis [ 0 1 0 ] # rotation autour de l'objet sur l'axe X
    rate 45 # angle de 45° par seconde
    duration 15 } # Dur?e de la rotation
   
    wait { duration 15 } # tempo d'attente
   
    ########## FIN du SCRIPT ############
}

Harald

Darkmiss
Posts: 1059
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With us: 22 years 3 months
Location: London, England

Post #5by Darkmiss » 13.11.2003, 01:56

Well spotted Harry :)
CPU- Intel Pentium Core 2 Quad ,2.40GHz

RAM- 2Gb 1066MHz DDR2

Motherboard- Gigabyte P35 DQ6

Video Card- Nvidia GeForce 8800 GTS + 640Mb

Hard Drives- 2 SATA Raptor 10000rpm 150GB

OS- Windows Vista Home Premium 32

bh
Posts: 1547
Joined: 17.12.2002
With us: 21 years 11 months
Location: Oxford, England

Post #6by bh » 13.11.2003, 02:13

Bloody well done! Harry...ESB?

Regards...bh.

Harry
Posts: 559
Joined: 05.09.2003
With us: 21 years 3 months
Location: Germany

Post #7by Harry » 13.11.2003, 13:44

bh wrote:Harry...ESB?


Huh? What's ESB? :oops:

Guest

Post #8by Guest » 13.11.2003, 17:35

Hi every body

many thanks at all.

Today i make an uninstall of Celestia and a new install.
I modify my script like the Harry's proposition and all is good :-)))

Tomorow it's a great day. I'll do a presentation of my script at several peoples :-)))

so i hope everything will be OK 8)

thanks

JackHiggins
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With us: 21 years 11 months
Location: People's Republic Of Cork, Ireland

Post #9by JackHiggins » 13.11.2003, 17:42

http://www.esb.ie

:lol:

I'm never going to get tired of that.... :D

(No, that's not really what bh is talking about btw!!)
- Jack Higgins
Jack's Celestia Add-ons
And visit my Celestia Gallery too!

don
Posts: 1709
Joined: 12.07.2003
With us: 21 years 5 months
Location: Colorado, USA (7000 ft)

Post #10by don » 13.11.2003, 20:43

Nice catch Harald!

It would be nice if Celestia performed an internal "ToLower" function on both the command and parameter names. This way, we could make them both much easier to read, for example...

Code: Select all

setvisibilitylimit {...}

could be written as:

SetVisibilityLimit {...}


So much to do, so little time ...

-Don G.

Guest

Post #11by Guest » 13.11.2003, 23:50

What's ESB? Is it Extra Sensory Berception by any chance?


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