AmigaOS4 version of Celestia released

General discussion about Celestia that doesn't fit into other forums.
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afxgroup
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AmigaOS4 version of Celestia released

Post #1by afxgroup » 05.04.2009, 17:15

hi,
i've just released an AmigaOS4 version of Celestia 1.5.1 :)

you can found it on my page http://www.amigasoft.net or on our software depo http://www.os4depot.net

there is also a youtube video: http://www.youtube.com/watch?v=sWg_rXsrbWU

thank you for your fantastic program! :)

Andrea Palmat?

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selden
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Re: AmigaOS4 version of Celestia released

Post #2by selden » 05.04.2009, 17:44

OS4.
*sigh*

So it won't run on my A3000.
Selden

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selden
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Re: AmigaOS4 version of Celestia released

Post #3by selden » 05.04.2009, 18:17

Is the horizontal stretch due to using a widescreen monitor, or is it an artifact of the video haaving been uploaded as if it were widescreen, but isn't?

It's amazing that Amiga software has progressed so far with so little vendor support.
Obviously many dedicated people have been involved.
Congratulations!
Selden

Topic author
afxgroup
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Re: AmigaOS4 version of Celestia released

Post #4by afxgroup » 06.04.2009, 12:35

i don't know nothing about video size because the video is mad by another user, but on my monitor (16:9) all is shown correctly
I would try something huge to se how "slow" is my system.. where i can find some huge textrues?? :D

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selden
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Re: AmigaOS4 version of Celestia released

Post #5by selden » 06.04.2009, 13:26

afxgroup wrote:i don't know nothing about video size because the video is mad by another user, but on my monitor (16:9) all is shown correctly
Well, there's a bug somewhere: the video shows the Sun as an oval. It should be circular.

I would try something huge to se how "slow" is my system.. where i can find some huge textrues?? :D

Do you mean large images loaded as a single texture?

When they're applied to its internal spheres (planets & moons), Celestia automatically cuts large textures into smaller pieces that'll fit into the OpenGL texture buffer. It cannot cut into pieces textures applied to 3D model meshes (3ds or cmod). The largest I've seen have been 4K. There's one at the bottom of the page
http://www.celestiamotherlode.net/catalog/galaxies.php

There are some 8K planetary maps on the MotherLode http://www.celestiamotherlode.net/
The larger ones there are VirtualTextures. They're collections of small tiles, typically 512x512 or 1Kx1K. They'll test both disk i/o and OpenGL.
Selden

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afxgroup
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Re: AmigaOS4 version of Celestia released

Post #6by afxgroup » 06.04.2009, 15:42

thank you,
i've download some large 3ds objects and they work correctly. a little bit slow on a SAM 533mhz but quite fast on an A1 933Mhz! :)
Thank you!

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selden
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Re: AmigaOS4 version of Celestia released

Post #7by selden » 06.04.2009, 15:48

You're very welcome.
Selden

UncleSpam
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Re: AmigaOS4 version of Celestia released

Post #8by UncleSpam » 10.04.2009, 03:10

I wish I had a 4.x AmigaOS machine.

I used to have an A4000, but now, I only have an A1200.

Some of my buddies do have AOS 4.1 and I'll definitely let them know!

Regards

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Re: AmigaOS4 version of Celestia released

Post #9by UncleSpam » 10.04.2009, 03:17

afxgroup wrote:thank you,
i've download some large 3ds objects and they work correctly. a little bit slow on a SAM 533mhz but quite fast on an A1 933Mhz! :)
Thank you!

Just announced, SAM440ep running at 800MHz... :D

Topic author
afxgroup
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Re: AmigaOS4 version of Celestia released

Post #10by afxgroup » 10.04.2009, 07:35

Eheh.. buy one and you will see what AmigaOS4 is..


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