Celestia 1.5.0 prerelease 5
- LordFerret
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- Adirondack
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Context menu of objects
The additional features of the context menu are fine (Show Body Axes and so on).
But IMHO now it's a little bit "full" in the context menu.
Wouldn't it be more cleared when this options go to a sub-menu?
E.g.:
Just a thought.
Adirondack
The additional features of the context menu are fine (Show Body Axes and so on).
But IMHO now it's a little bit "full" in the context menu.
Wouldn't it be more cleared when this options go to a sub-menu?
E.g.:
Code: Select all
Show Axes -> Show Body Axes
Show Frame Axes
Show Sun Direction
Show Velocity Vector
Just a thought.
Adirondack
We all live under the same sky, but we do not have the same horizon. (K. Adenauer)
The horizon of some people is a circle with the radius zero - and they call it their point of view. (A. Einstein)
The horizon of some people is a circle with the radius zero - and they call it their point of view. (A. Einstein)
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Adirondack wrote:Context menu of objects
The additional features of the context menu are fine (Show Body Axes and so on).
But IMHO now it's a little bit "full" in the context menu.
Wouldn't it be more cleared when this options go to a sub-menu?
E.g.:Code: Select all
Show Axes -> Show Body Axes
Show Frame Axes
Show Sun Direction
Show Velocity Vector
Just a thought.
Adirondack
I agree. Please keep the popup menu as clear as possible.
Bye, Anders
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Ulrich, Anders,
I also agree with this request, and I have a fix ready for that.
However, you should add a feature request on the Sourceforge tracker since the name of the sub-menu entry may have to be discussed with Chris and the other devs (Show Axes?, Show Vectors?, ...)
I also agree with this request, and I have a fix ready for that.
However, you should add a feature request on the Sourceforge tracker since the name of the sub-menu entry may have to be discussed with Chris and the other devs (Show Axes?, Show Vectors?, ...)
Last edited by Vincent on 02.01.2008, 15:29, edited 1 time in total.
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Vincent
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Vincent
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- Chuft-Captain
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Also, I notice that by the fact that these options are on the context menu, it requires a "click" on the object in order to activate them.
This is not always possible, so it would be better in my opinion if they were on a Titlebar menu and settings would apply to the currently selected object, rather than the one "clicked" on.
This is not always possible, so it would be better in my opinion if they were on a Titlebar menu and settings would apply to the currently selected object, rather than the one "clicked" on.
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Vincent: To eliminate the problem with a mix of axes and vectors (Show Axes, Show Vectors) it could even be simplified like this.
Cheers, Anders
Code: Select all
Show -> Body Axes
Frame Axes
Sun Direction
Velocity Vector
Cheers, Anders
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Topic authorchris
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tech2000 wrote:Vincent: To eliminate the problem with a mix of axes and vectors (Show Axes, Show Vectors) it could even be simplified like this.Code: Select all
Show -> Body Axes
Frame Axes
Sun Direction
Velocity Vector
Cheers, Anders
I agree that they should go into a sub-menu, but 'Show' is too vague. How about 'Reference Vectors'?
As suggested by Chuft-Captain, there should probably be items in the top level menu for showing these arrows. Otherwise, it's impossible to enable them for invisible objects. My original idea was that enabling arrows for invisible objects should be done via a context menu for items in the solar system browser. I still think this is a good idea, but it should be ok to have some top level menu items to act on the current selection (following the precedent of 'Center Selection', 'Go to Selection', etc.)
--Chris
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I've used 'Reference Marks' in my fix, but I'm fine with 'Reference Vectors' too.chris wrote:I agree that they should go into a sub-menu, but 'Show' is too vague. How about 'Reference Vectors'?
chris wrote:As suggested by Chuft-Captain, there should probably be items in the top level menu for showing these arrows.
Chris, shall we also we use a sub-menu when integrating these items in the top level menu ?
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Vincent
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Vincent
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Topic authorchris
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Vincent wrote:I've used 'Reference Marks' in my fix, but I'm fine with 'Reference Vectors' too.chris wrote:I agree that they should go into a sub-menu, but 'Show' is too vague. How about 'Reference Vectors'?Chris, shall we also we use a sub-menu when integrating these items in the top level menu ?chris wrote:As suggested by Chuft-Captain, there should probably be items in the top level menu for showing these arrows.
Yes, for consistency we should use a submenu there as well.
--Chris
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I've checked in a change that adds the 'Reference Vectors' submenu to the Windows popup menu.
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Vincent
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Vincent
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- Adirondack
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Thanks.Vincent wrote:I've checked in a change that adds the 'Reference Vectors' submenu to the Windows popup menu.
Adirondack
We all live under the same sky, but we do not have the same horizon. (K. Adenauer)
The horizon of some people is a circle with the radius zero - and they call it their point of view. (A. Einstein)
The horizon of some people is a circle with the radius zero - and they call it their point of view. (A. Einstein)