Celestia 1.5.0pre5 bug...
There seems to be a problem with binary stars. When in multitexture and basic mode, if you get at a certain angle, the flares become extremely amplified. I spotted this literally five minutes ago, as I've been working on an add-on to make the extrasolar systems with binary stars... binary, in Celestia. i.e. HD 147513 A and B actually orbit each other. It's somewhat hard to get into the right angle, and you must be a certian distance to notice the problem, so it may be difficult to reproduce the bug. Here's some screen shots showing HD 89744 (is binary for the add-on I am making, but not in default Celestia) and Alpha Centauri (which is binary in Celestia). I am unable to replicate the problem for HD 41004 A/B, or for HD 65216 A/B. The issue exists in all three star modes--Fuzzy points, points, scaled disks, and also exists with auto-mag on and off.
I am tempted to say that I like this bug, but it isn't consistent in that the hyper-flare disappears once you're within a certian distance. And after all, it is a bug. So it must be fixed.
Flare issue on Basic and Multitexture mode
-
Topic authorHungry4info
- Posts: 1133
- Joined: 11.09.2005
- With us: 19 years 2 months
- Location: Indiana, United States
Flare issue on Basic and Multitexture mode
Current Setup:
Windows 7 64 bit. Celestia 1.6.0.
AMD Athlon Processor, 1.6 Ghz, 3 Gb RAM
ATI Radeon HD 3200 Graphics
Windows 7 64 bit. Celestia 1.6.0.
AMD Athlon Processor, 1.6 Ghz, 3 Gb RAM
ATI Radeon HD 3200 Graphics
-
- Posts: 1803
- Joined: 12.10.2007
- With us: 17 years 1 month
selden wrote:Unfortunately, I am unable to reproduce your problem.
Can you provide a Cel:// URL for the failing viewpoint?
Well, that would be nice, Selden, but Cel:// doesn't work in 1.5 Pre5
either.
Unless, of course, I'm doing something stupid again. But, I believe
that others have noticed this as well. Just FYI.
Thanks, Bob
Brain-Dead Geezer Bob is now using...
Windows Vista Home Premium, 64-bit on a
Gateway Pentium Dual-Core CPU E5200, 2.5GHz
7 GB RAM, 500 GB hard disk, Nvidia GeForce 7100
Nvidia nForce 630i, 1680x1050 screen, Latest SVN
Windows Vista Home Premium, 64-bit on a
Gateway Pentium Dual-Core CPU E5200, 2.5GHz
7 GB RAM, 500 GB hard disk, Nvidia GeForce 7100
Nvidia nForce 630i, 1680x1050 screen, Latest SVN
Chris,
The smptoms and necessary conditions that I had were quite different, although it might be the same problem.
Bob,
Cel:// URLs work fine for me. Type Ctrl-C.
and Celestia says
Copied URL
Select another window, type a Ctrl-V and it pastes this:
cel://Follow/Rigel Kentaurus A/2007-12-29T01:41:18.54281?x=AAAAToVwkRXqGuf//////w&y=AAAYEaBS+Z+Q69L//////w&z=AADYYQfGhJc/QCo&ow=0.671608&ox=-0.122709&oy=0.077898&oz=0.726510&select=Rigel Kentaurus A&fov=23.793573&ts=1.000000<d=0&p=0&rf=2102759&lm=2048&ver=2
The smptoms and necessary conditions that I had were quite different, although it might be the same problem.
Bob,
Cel:// URLs work fine for me. Type Ctrl-C.
and Celestia says
Copied URL
Select another window, type a Ctrl-V and it pastes this:
cel://Follow/Rigel Kentaurus A/2007-12-29T01:41:18.54281?x=AAAAToVwkRXqGuf//////w&y=AAAYEaBS+Z+Q69L//////w&z=AADYYQfGhJc/QCo&ow=0.671608&ox=-0.122709&oy=0.077898&oz=0.726510&select=Rigel Kentaurus A&fov=23.793573&ts=1.000000<d=0&p=0&rf=2102759&lm=2048&ver=2
Selden
-
Topic authorHungry4info
- Posts: 1133
- Joined: 11.09.2005
- With us: 19 years 2 months
- Location: Indiana, United States
Be sure to set mode to Basic or Multitexture. Also, I have realised that screen size affects it. All of these are taken with Celestia in maximized mode, with a screen resolution of 1280 x 800
Here's a few examples. You'll need to make an .STC file with modified star attributes for the last two. I've included those below (Caution, they will alter planet-host stars, making your planets orbit a barycentre rather than the star).
cel://Follow/Rigel Kentaurus/2007-12-29T18:53:12.00739?x=AACobR9mFgPCGuf//////w&y=AABgLZ0KrsmN69L//////w&z=AACA5RXVnMpgQCo&ow=-0.750386&ox=-0.016815&oy=-0.203284&oz=0.628740&select=Rigel Kentaurus&fov=26.931641&ts=1.000000<d=0&p=0&rf=2119603&lm=0&ver=2
cel://Follow/HD 109749 A/2007-12-29T19:00:06.04880?x=AAA4gC4mBfQFM978/////w&y=AIDECf+c0QJZjkz7/////w&z=AADrMyAYj673v8oB&ow=-0.994687&ox=-0.029973&oy=-0.097905&oz=0.010681&select=HD 109749 A&fov=26.931641&ts=1.000000<d=0&p=0&rf=2119603&lm=0&ver=2
cel://Follow/HD 65216 A/2007-12-29T19:00:38.32587?x=AACgA4qgeW48+4n+/////w&y=AAAjma9JHPp7uj35/////w&z=AAAG2wBiCCUI7fz//////w&ow=0.108366&ox=-0.739625&oy=0.454451&oz=0.484443&select=HD 65216 A&fov=26.931641&ts=1.000000<d=0&p=0&rf=2119603&lm=0&ver=2
Here's a few examples. You'll need to make an .STC file with modified star attributes for the last two. I've included those below (Caution, they will alter planet-host stars, making your planets orbit a barycentre rather than the star).
cel://Follow/Rigel Kentaurus/2007-12-29T18:53:12.00739?x=AACobR9mFgPCGuf//////w&y=AABgLZ0KrsmN69L//////w&z=AACA5RXVnMpgQCo&ow=-0.750386&ox=-0.016815&oy=-0.203284&oz=0.628740&select=Rigel Kentaurus&fov=26.931641&ts=1.000000<d=0&p=0&rf=2119603&lm=0&ver=2
cel://Follow/HD 109749 A/2007-12-29T19:00:06.04880?x=AAA4gC4mBfQFM978/////w&y=AIDECf+c0QJZjkz7/////w&z=AADrMyAYj673v8oB&ow=-0.994687&ox=-0.029973&oy=-0.097905&oz=0.010681&select=HD 109749 A&fov=26.931641&ts=1.000000<d=0&p=0&rf=2119603&lm=0&ver=2
cel://Follow/HD 65216 A/2007-12-29T19:00:38.32587?x=AACgA4qgeW48+4n+/////w&y=AAAjma9JHPp7uj35/////w&z=AAAG2wBiCCUI7fz//////w&ow=0.108366&ox=-0.739625&oy=0.454451&oz=0.484443&select=HD 65216 A&fov=26.931641&ts=1.000000<d=0&p=0&rf=2119603&lm=0&ver=2
Code: Select all
# HD 109749 A/B
Barycenter 61595 "HD 109749"
{
RA 175.8754646
Dec -58.0068869
Distance 99.4206
}
"HD 109749 A" # Planet host star.
{
OrbitBarycenter "HD 109749"
SpectralType "G3V"
AppMag 8.18
EllipticalOrbit {
Period 85982
SemiMajorAxis 1069.44444
Eccentricity 0.5 # Plausable guess, typical of most binary stars.
ArgOfPericenter 180
MeanAnomaly 0
}
}
"HD 109749 B"
{
OrbitBarycenter "HD 109749"
SpectralType "M3V"
AppMag 10.76
EllipticalOrbit {
Period 85982
SemiMajorAxis 1130.55556
Eccentricity 0.5 # Plausable guess, typical of most binary stars.
MeanAnomaly 0
}
}
# HD 65216 A/BA/BB
Barycenter 38558 "HD 65216"
{
RA 118.4221763
Dec -63.6473231
Distance 116.0142
}
Barycenter "HD 65216 B"
{
OrbitBarycenter "HD 65216"
EllipticalOrbit {
Period 3859.42252
SemiMajorAxis 214.130635
Eccentricity 0.5 # Plausable guess.
Inclination 0
AscendingNode 0
ArgOfPericenter 0
}
}
"HD 65216 BA"
{
OrbitBarycenter "HD 65216 B"
SpectralType "L0V"
AppMag 21 # Guess
EllipticalOrbit {
Period 35.9604367
SemiMajorAxis 2.80239521
Eccentricity 0.5 # Plausable guess.
ArgOfPericenter 180
MeanAnomaly 0
}
}
"HD 65216 BB"
{
OrbitBarycenter "HD 65216 B"
SpectralType "M8V" # M7.5V
AppMag 18 # Guess.
EllipticalOrbit {
Period 35.9604367
SemiMajorAxis 3.19760479
Eccentricity 0.5 # Plausable guess.
ArgOfPericenter 0
MeanAnomaly 0
}
}
"HD 65216 A" # Planet host star.
{
OrbitBarycenter "HD 65216"
SpectralType "G5V"
AppMag 7.97
EllipticalOrbit {
Period 3859.42252
SemiMajorAxis 38.8693652
Eccentricity 0.5 # Plausable guess.
ArgOfPericenter 180
MeanAnomaly 0
}
}
Current Setup:
Windows 7 64 bit. Celestia 1.6.0.
AMD Athlon Processor, 1.6 Ghz, 3 Gb RAM
ATI Radeon HD 3200 Graphics
Windows 7 64 bit. Celestia 1.6.0.
AMD Athlon Processor, 1.6 Ghz, 3 Gb RAM
ATI Radeon HD 3200 Graphics
I am unable to replicate this bug with current CVS version. But I reproduced it with a previous version (slightly older than pre5).
I think this is another manifestation of this bug. It would be great if other people could confirm.
I think this is another manifestation of this bug. It would be great if other people could confirm.
-
- Posts: 1803
- Joined: 12.10.2007
- With us: 17 years 1 month
selden wrote:Bob,
I just remembered that you said you'd installed Celestia yet again.
Did you remember to check the box "associate URLs" during the installation?
Yes, I did Selden, but I still have trouble with this for some reason.
Not important though... I rarely - if ever - use this feature. The only
reason I tried to use it lately was so that some of the VT's I've been
playing with could be tested. They (a lot of them) include a CEL
pointer in order to view the appropriate close-up area.
No big deal, since I can easily find these areas in other ways.
Thanks, Bob
Brain-Dead Geezer Bob is now using...
Windows Vista Home Premium, 64-bit on a
Gateway Pentium Dual-Core CPU E5200, 2.5GHz
7 GB RAM, 500 GB hard disk, Nvidia GeForce 7100
Nvidia nForce 630i, 1680x1050 screen, Latest SVN
Windows Vista Home Premium, 64-bit on a
Gateway Pentium Dual-Core CPU E5200, 2.5GHz
7 GB RAM, 500 GB hard disk, Nvidia GeForce 7100
Nvidia nForce 630i, 1680x1050 screen, Latest SVN