What Video Card Are You Using?

General discussion about Celestia that doesn't fit into other forums.
Anti-Matter
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Post #21by Anti-Matter » 29.11.2002, 08:49

NVIDIA 64MB GeForce II

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Post #22by Guest » 29.11.2002, 09:00

ATI Rage 128 Pro 16 Mo :?

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Don. Edwards
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Post #23by Don. Edwards » 29.11.2002, 09:10

Well so far its a resounding win for NVidia cards with ATI I believe pulling in 2 or 3. And someone in another post here on the forum said most users don't use NVidia cards. HA! Well so far I see this as proof that most of us are using NVidia and it looks like most of us are useing the present generation of cards with few Geforce 3s and GeForce 2s thrown in with a few old time TNTs here and there.
Keep giving the info everybody. We wouldn't want to slant this to much in NVidia's favor now would we. :wink:
I am officially a retired member.
I might answer a PM or a post if its relevant to something.

Ah, never say never!!
Past texture releases, Hmm let me think about it

Thanks for your understanding.

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selden
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Post #24by selden » 29.11.2002, 16:01

Don,

As I commented in the other thread, I fear this may be a selection effect.

The people who are most likely to respond are the people who use Celestia the most. People without Nvidia cards are less likely to be fans of Celestia because it's annoying not to be able to see all the features. I know it made me quite unhappy when I read Chris' comment that there will be new capabilities added that will only be viewable on the not-yet-released card. Granted, some people will "make do", and ohers will be fans enough that they'll replace their video cars, but many people won't.
Selden

Kendrix
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Post #25by Kendrix » 29.11.2002, 21:51

Leadtek GeForce 3 Ti200 128 Mo (great for 16k textures !)

bh

Post #26by bh » 29.11.2002, 22:49

Intel 82810E on board AGP. Oh dear!

No pixel or vertex shading, no dds, no bump mapping, but, hey! I'm still here guys.

Condex
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So, another oldie 8o)

Post #27by Condex » 30.11.2002, 01:32

Running Celestia on nVidia TNT2 Ultra 32 Mb 8)

Hope to change it soon :lol:

Regards,
Dave

PS: TNT died :( . Now running a Voodoo 3 2000(16MB) from a friend 'til I can afford a new card. Celestia refuses to run(no drivers for WinXP->No OpenGL support, it seems) :(
Last edited by Condex on 23.12.2002, 21:05, edited 1 time in total.

Rassilon
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Post #28by Rassilon » 30.11.2002, 07:51

selden wrote:Don,

As I commented in the other thread, I fear this may be a selection effect.

The people who are most likely to respond are the people who use Celestia the most. People without Nvidia cards are less likely to be fans of Celestia because it's annoying not to be able to see all the features. I know it made me quite unhappy when I read Chris' comment that there will be new capabilities added that will only be viewable on the not-yet-released card. Granted, some people will "make do", and ohers will be fans enough that they'll replace their video cars, but many people won't.


Its the same with any software though selden...Consider it Minimum requirements...Most games like the upcoming Doom 3 wont operate unless you have a high end card anyways...Not to mention Doom 3 wont be available for linux or MACs...well not right away...
I'm trying to teach the cavemen how to play scrabble, its uphill work. The only word they know is Uhh and they dont know how to spell it!

Bat
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Post #29by Bat » 30.11.2002, 08:43

Still running the VisionTek Ti500 GeForce3 (64MB DDR). Maybe I'll hop on the FX when it comes out. Maybe. I haven't decided yet.

FaLLeN_SOuL
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Post #30by FaLLeN_SOuL » 30.11.2002, 14:52

nVidia Riva TNT 16MB AGP 2X :oops:

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selden
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Post #31by selden » 30.11.2002, 15:05

Ras',

I agree that high end cards generally produce better results (once the bugs are out of the drivers ;) ). Unlike Celestia, however, their long development times cause most games to be a generation or two behind in their use of hardware features. As a result, many of them run equally well (or poorly ;) ) on any of the high-end graphics cards. Usually the features that distinguish one brand from another at the highest end have equivalents in a subsequent generation card from the competition.

Some games manage to have large enough budgets and staff to write the code necessary to use each of the competing cards optimally. Unfortunately, Chris is just one person: he doesn't have the time to write all the code needed to compensate for the differences. I can't blane him for concentrating on the hardware he knows best.
Selden

Startyger
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video card

Post #32by Startyger » 30.11.2002, 15:29

Ati Rage Pro :( don't know whether to upgrade.. or wait till i buy a newer mac....
"then He smiled at me...pa-rump-a-pum-pum..... me and my drum"

Kay
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My Card

Post #33by Kay » 30.11.2002, 17:12

Just a TNT2Ultra with 32MB. :oops: But just until Christmas.

flym
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Post #34by flym » 30.11.2002, 17:56

nVidia GeForce2 MX200
ASUS GeForce2 Ti

TVTExtreme4
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Post #35by TVTExtreme4 » 30.11.2002, 20:42

ATI Radeon 8500 with 128mb DDR

MKruer
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my 2 cents

Post #36by MKruer » 30.11.2002, 21:55

ATI Radeon 8500LE with 128mb DDR. Hey what do you want for $108 about 9 months ago :D. With the exception of that stupid ring shadow error that keeps popping up. I’m happy with my video card. Contrary to popularly belief the ATI card are not that bad since the drivers have improved.

I guess the irony is that ATI may be more OpenGL compliant then Nvidea in the future, because they chose to go a different route with there shader language (Cg) Only time will tell.

http://www.extremetech.com/article2/0,3973,9220,00.asp

Guest

Post #37by Guest » 30.11.2002, 21:55

ATI RADEON 7500 with 64 Mo

admiraljustin
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Post #38by admiraljustin » 01.12.2002, 00:53

*thinks Celestia runs really nicely on his GeForce 4 TI 4200 128MB DDR*

UncleSpam
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Post #39by UncleSpam » 02.12.2002, 19:39

Using the nVidia Quadro4 900 XGL 128 MB (at work)... as of last week...

Bogdan

praesepe
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Post #40by praesepe » 02.12.2002, 21:14

nVidia GeForce2 MX 400 with 64 MB - Celestia runs nice :)
Greets :P

praesepe


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