COROT space telescope launches - anyone willing to design it

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fsgregs
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COROT space telescope launches - anyone willing to design it

Post #1by fsgregs » 09.02.2007, 22:25

Hi folks:

Edited for spelling:

I just read a news report that the ESA's COROT space telescope has launched and is operational. Its task will be to scan the environment of nearby stars for the presence of earth-like planets. It will be similar in design and function to the Kepler telescope to be launched by NASA in 2007, but I think it is a bit smaller.

Has anyone plans to create a graphical add-on of COROT? I would love to bring Celestia users to it in one of my educational activities. :)

Frank
Last edited by fsgregs on 10.02.2007, 00:54, edited 1 time in total.

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Post #2by Hungry4info » 09.02.2007, 23:03

The COROT (with an "R") spacecraft (COnvection, ROtation & Transits) spacecraft would be a nice addition into Celestia indeed.
Current Setup:
Windows 7 64 bit. Celestia 1.6.0.
AMD Athlon Processor, 1.6 Ghz, 3 Gb RAM
ATI Radeon HD 3200 Graphics

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Post #3by ElChristou » 10.02.2007, 00:39

If someone goes for documents I could do it between too Apollo models... :wink:
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Post #4by fsgregs » 10.02.2007, 00:57

If someone goes for documents I could do it between too Apollo models...


That's great news. :D

OK, here is the website. Its got lots of documents, including a virtual mockup of the spacecraft from a variety of angles (in the Media Gallery), plus drawings, photos, etc. Some of it is even in French!!

http://smsc.cnes.fr/COROT/A_gallerie.htm

Frank

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Post #5by bh » 10.02.2007, 11:17

Animation looks good... takes forever to load though. I may be able to up a quick one before Chris does his usual mega job!
regards...bh.

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Post #6by ElChristou » 10.02.2007, 14:18

bh wrote:Animation looks good... takes forever to load though. I may be able to up a quick one before Chris does his usual mega job!


Ok, I could use yours as a reference (will help)... :)
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Post #7by Cham » 10.02.2007, 17:58

Personaly, I think the probes models for Celestia are much more interesting than the old Apollo missions.
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Post #8by ElChristou » 11.02.2007, 10:50

Cham wrote:Personaly, I think the probes models for Celestia are much more interesting than the old Apollo missions.


I think so, but even like this I want to redo a few more historical monsters... Once that done... :)
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Post #9by Carlytos » 14.02.2007, 08:03

Hi, is there some preview of my work "in progres".
At this moment i'm ultimating the two solar panel
I hope you'll enjoy it. I think to upload it in CM by the end of this month.

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Post #10by Carlytos » 14.02.2007, 08:28

http://celestiaproject.net/forum/viewtopic.php?t=10571

Last month, as you see, i have found somebody that helped me to compile the ssc file. I think it is the right one but i'm no very expert.
Tahnks again to Boux and symaski62.

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Post #11by ElChristou » 14.02.2007, 10:04

Carlytos wrote:Hi, is there some preview of my work "in progres".
At this moment i'm ultimating the two solar panel
I hope you'll enjoy it. I think to upload it in CM by the end of this month.


Seems pretty good so far! any idea of the final size of your 3DS?
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Post #12by Carlytos » 14.02.2007, 11:20

I hope it will be no more than 10/15 mb. I love create my spacecrafts with a lot of components.
Do you think it's too much?
Everyway i have used spacecraft sized over then 25 mb and it seems have no problem in visualization.

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Post #13by ElChristou » 15.02.2007, 18:20

Carlytos wrote:I hope it will be no more than 10/15 mb. I love create my spacecrafts with a lot of components.
Do you think it's too much?
Everyway i have used spacecraft sized over then 25 mb and it seems have no problem in visualization.


(Sorry to be late...)

Of course if your config rocks, no problemo...
10/15 Mo optimized? that's quite big! the model will be in very high res then? Actually your panels represent how many poly?
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Post #14by Carlytos » 01.03.2007, 11:42

The two panels are about 183.000 pol.
Until now they seems to work fine in Celstia

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Post #15by Carlytos » 02.03.2007, 19:41

Now i'll upload Corot in CM. I know i am a bad constructor of 3d models cause i'm a "self made" 3d modeller but i like very much this model.
Bye

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Post #16by ElChristou » 02.03.2007, 20:10

Carlytos wrote:Now i'll upload Corot in CM. I know i am a bad constructor of 3d models cause i'm a "self made" 3d modeller but i like very much this model.
Bye


"Self made" is synonimous of bad? Damned, I'm also a self made 3D modeller... :x

From your 183k poly for the panels I think you should have a look at an old thread of mine about optimization.

http://shatters.net/forum/viewtopic.php?t=9859

Anyway, Tx for the work, I'll go for a test. :wink:
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Post #17by Carlytos » 03.03.2007, 12:50

Here are some others preview of my COROT model. I think it's after all a nice work. Only the ssc file is very, very approssimative and i hope that someone help me to get a better one.
By the next model i'm sure that i will reduce the number of pol by reading your post.
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Post #18by Cham » 03.03.2007, 18:22

Carlytos,

please, remove all the invisible (hidden) triangles on your model. Also, take care of the intermittent "flashing" parts, especially along the white "rim" in the middle of your last picture. This is extremelly annoying, in Celestia. There's a similar effect, on your Mars Reconnaissance Orbiter model, on its solar panels. This destroys completelly your model and I was unable to correct it and had to trash it ! :-(
"Well! I've often seen a cat without a grin", thought Alice; "but a grin without a cat! It's the most curious thing I ever saw in all my life!"


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