Tips on Pulsars
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Topic authorCelestial_Planets
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- Joined: 11.10.2006
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Tips on Pulsars
I want tips on how to create a pulsar, with pulsar jets and a pulsar field, like PSR J1210-6550.
Maybe if you asked, instead of demanded, you may have more luck getting some. And if you show that you've at least made some effort to try and get somewhere with it yourself that would also make it a bit more likely for people to help.
Plus, do you even know how to make an ssc or stc file?
Plus, do you even know how to make an ssc or stc file?
My Celestia page: Spica system, planetary magnitudes script, updated demo.cel, Quad system
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Topic authorCelestial_Planets
- Posts: 78
- Joined: 11.10.2006
- With us: 18 years 1 month
OOPS!! I should have put a question mark "?" instead of a period. "."
Only 28 minutes and already I messed up. Plus, I know how to make STC and SSC files. Besides, all I need is help.
I don't know how to make any pulsar fields or pulsar jets. Could you please help me? Could any of you help me? Will an expert on pulsars help me? Will I be able to help myself?
Here's my own STC file
Example of an STC file:
Here's my own SSC File
Example of an SSC File:
Note: This SSC File is under construction
If anyone has some information on how to create a pulsar, please post here. Can anyone help me create a pulsar with a pulsar field and pulsar jets?
Only 28 minutes and already I messed up. Plus, I know how to make STC and SSC files. Besides, all I need is help.
I don't know how to make any pulsar fields or pulsar jets. Could you please help me? Could any of you help me? Will an expert on pulsars help me? Will I be able to help myself?
Here's my own STC file
Example of an STC file:
Code: Select all
"My Star"
{
RA 269.148070
Dec -30.539412
Distancen 7900 # to give known apparent magnitude
SpectralType "O" # from estimated mass and radius
AbsMag 0.3 # from spectral class
Radius 28525000
}
Here's my own SSC File
Example of an SSC File:
Code: Select all
#########################
# My Star.ssc
#########################
"b" "My Star" {
Texture "venuslike.jpg"
Radius 64000
EllipticalOrbit
{ Period 5.8
SemiMajorAxis 2.5
}
}
#########################
Note: This SSC File is under construction
If anyone has some information on how to create a pulsar, please post here. Can anyone help me create a pulsar with a pulsar field and pulsar jets?
Ok, it's just when people show up out of the blue saying "oi, help me!" with nothing to indicate that they've at least attempted what they're asking about, it's a bit off-putting.
The obvious thing to ask is whether you've downloaded Cham's pulsar addon (you can find that here: http://www.celestiaproject.net/forum/viewtopic.php?t=10022 ). The best way to learn is to take apart something that someone else has done and see how it works and try changing bits and seeing what happens.
The obvious thing to ask is whether you've downloaded Cham's pulsar addon (you can find that here: http://www.celestiaproject.net/forum/viewtopic.php?t=10022 ). The best way to learn is to take apart something that someone else has done and see how it works and try changing bits and seeing what happens.
My Celestia page: Spica system, planetary magnitudes script, updated demo.cel, Quad system
Yep, that's the best way I know to learn how to make addons. Study one already made for you, look in its SSC and STC files, and learn how to use a modeler (with 3ds export). Try modifying the SSC to see the effect (and make a back up of the original, of course). Experiment with the files, and be patient.
Personaly, I learned how to make addons by studying the addons of my master : Rassilon. My own pulsars and black holes addons were inspired by Rassilon's pulsars (notably PSR 1257+12, which is pretty tough to find, unfortunately).
Personaly, I learned how to make addons by studying the addons of my master : Rassilon. My own pulsars and black holes addons were inspired by Rassilon's pulsars (notably PSR 1257+12, which is pretty tough to find, unfortunately).
"Well! I've often seen a cat without a grin", thought Alice; "but a grin without a cat! It's the most curious thing I ever saw in all my life!"
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Topic authorCelestial_Planets
- Posts: 78
- Joined: 11.10.2006
- With us: 18 years 1 month
I think I got this nailed down.
In the fourth reply of this post, you posted that I should ask whether I downloaded Cham's Pulsar Add-on. I did download Cham's Pulsar Addon, way before I even registered in the forum. I tried to make a binary star system, but it failed. I will try making a binary system again.
In the fourth reply of this post, you posted that I should ask whether I downloaded Cham's Pulsar Add-on. I did download Cham's Pulsar Addon, way before I even registered in the forum. I tried to make a binary star system, but it failed. I will try making a binary system again.
Yeah, trying to jump straight in and make a pulsar is a bit much... try mastering the basics first - binary systems can be a bit fiddly on their own. Once you've got those nailed down then you can try tweaking that to become a pulsar eventually. Small steps!
My Celestia page: Spica system, planetary magnitudes script, updated demo.cel, Quad system
- Chuft-Captain
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Oh, very funny Dr Arroway!Malenfant wrote: Small steps!
"Is a planetary surface the right place for an expanding technological civilization?"
-- Gerard K. O'Neill (1969)
CATALOG SYNTAX HIGHLIGHTING TOOLS LAGRANGE POINTS
-- Gerard K. O'Neill (1969)
CATALOG SYNTAX HIGHLIGHTING TOOLS LAGRANGE POINTS
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Topic authorCelestial_Planets
- Posts: 78
- Joined: 11.10.2006
- With us: 18 years 1 month
I created a binary star system. It's called 64 Huns. 64 Huns is not a real name. It's a made up name.
Just copy the contents of 64 Huns into your notepad editor and save it as an STC file.
Heres the contents of 64 Huns.
After that, got to the cel://url here:
cel://Follow/64Huns/2006-10-13T22:25:26 ... 967&lm=359
Hope you like my binary star system.
Just copy the contents of 64 Huns into your notepad editor and save it as an STC file.
Heres the contents of 64 Huns.
Code: Select all
Barycenter "64 Huns"
{
RA 24.755529
Dec -17.950278
Distance 729.40
}
"64 Huns A"
{
OrbitBarycenter "64 Huns"
SpectralType "O7"
AppMag 12.54
Radius 23000000
EllipticalOrbit {
Period 0.0000004
SemiMajorAxis 3.87 # mass ratio 65.8:65.8
Eccentricity 0.62
Inclination 101.3
AscendingNode 159.5
ArgOfPericenter 39.7
MeanAnomaly 21.3
}
}
"64 Huns B"
{
OrbitBarycenter "64 Huns"
SpectralType "M7"
AppMag 12.99
Radius 30000000
EllipticalOrbit {
Period 0.0000004
SemiMajorAxis 2.61 # mass ratio 65.8:65.8
Eccentricity 0.62
Inclination 101.3
AscendingNode 159.5
ArgOfPericenter 219.7
MeanAnomaly 21.3
}
}
After that, got to the cel://url here:
cel://Follow/64Huns/2006-10-13T22:25:26 ... 967&lm=359
Hope you like my binary star system.
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Topic authorCelestial_Planets
- Posts: 78
- Joined: 11.10.2006
- With us: 18 years 1 month
Here's and update on 64 Huns. 64 Huns A and B orbit their common barycenter in about 13 seconds. Here's the cel://url here
Updated cel://url:
cel://Follow/64Huns/2006-10-14T14:12:10 ... 967&lm=359
Hope you like this updated binary system.
Updated cel://url:
cel://Follow/64Huns/2006-10-14T14:12:10 ... 967&lm=359
Hope you like this updated binary system.
The orbital syntax looks correct, but the numbers are nonsensical. You can't have O7 stars that are 0.412 solar luminosities, or M7 giants that have 0.272 solar luminosities.
The orbital period is far too short too - if they're orbiting every 13 seconds and have a masses of 65.8 solar masses, then they should have an orbital distance of 0.0003 AU (45000km), which is a lot smaller than their radii.
The orbital period is far too short too - if they're orbiting every 13 seconds and have a masses of 65.8 solar masses, then they should have an orbital distance of 0.0003 AU (45000km), which is a lot smaller than their radii.
My Celestia page: Spica system, planetary magnitudes script, updated demo.cel, Quad system
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Topic authorCelestial_Planets
- Posts: 78
- Joined: 11.10.2006
- With us: 18 years 1 month
Here's an update on the binary stars. I made 64 Huns A and B's radius 100 km for 64 Huns A and 150 km for 64 Huns B.
Replace the previous version of 64 Huns with the new version shown here:
After that, go to the cel://url shown here
cel://Follow/64Huns/2006-10-14T18:02:50 ... 34807&lm=2
This may be the final version of the binary system 64 Huns. If I have made any mistakes, please post them and I will know.
Replace the previous version of 64 Huns with the new version shown here:
Code: Select all
Barycenter "64 Huns"
{
RA 24.755529
Dec -17.950278
Distance 729.40
}
"64 Huns A"
{
OrbitBarycenter "64 Huns"
SpectralType "WC"
AppMag 18.00
Radius 100
EllipticalOrbit {
Period 0.0000004
SemiMajorAxis 0.0003 # mass ratio 65.8:65.8
Eccentricity 0.62
Inclination 101.3
AscendingNode 159.5
ArgOfPericenter 39.7
MeanAnomaly 21.3
}
}
"64 Huns B"
{
OrbitBarycenter "64 Huns"
SpectralType "WC"
AppMag 18.00
Radius 150
EllipticalOrbit {
Period 0.0000004
SemiMajorAxis 0.0003 # mass ratio 65.8:65.8
Eccentricity 0.62
Inclination 101.3
AscendingNode 159.5
ArgOfPericenter 219.7
MeanAnomaly 21.3
}
}
After that, go to the cel://url shown here
cel://Follow/64Huns/2006-10-14T18:02:50 ... 34807&lm=2
This may be the final version of the binary system 64 Huns. If I have made any mistakes, please post them and I will know.
Are you actually looking up values here, or just making them up? If the stars
are white dwarfs, then they should be about 10000 km in radius. If they're
pulsars/neutron stars, they should be 10-15 km in radius. There aren't any
stars with radii in the hundreds of km.
Also, you can't get neutron stars that are 65 solar masses. I think the upper limit for them is around 8 solar masses.
are white dwarfs, then they should be about 10000 km in radius. If they're
pulsars/neutron stars, they should be 10-15 km in radius. There aren't any
stars with radii in the hundreds of km.
Also, you can't get neutron stars that are 65 solar masses. I think the upper limit for them is around 8 solar masses.
My Celestia page: Spica system, planetary magnitudes script, updated demo.cel, Quad system
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Topic authorCelestial_Planets
- Posts: 78
- Joined: 11.10.2006
- With us: 18 years 1 month
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- Posts: 187
- Joined: 04.11.2003
- With us: 21 years
- Location: Northern NJ/USA
Neutron Stars
Actually, (I think), the theoretical, upper mass limit for Neutron Stars is no greater than 3 Solar masses. I don't think that any of the current (confirmed) Neutron Stars exceed 2 SM.
Celestial_Planets, try Googling some research words such as: Pulsars, Neutron Stars, White Dwarfs and Black Holes. You'll find a wealth of information for your projects.
Celestial_Planets, try Googling some research words such as: Pulsars, Neutron Stars, White Dwarfs and Black Holes. You'll find a wealth of information for your projects.
Hi guys. Listen, they're telling me the uh,
generators won't take it, the ship is breaking apart and all that. Just, FYI.
(Athlon X2 6000+ Dual Core 3Ghz, 8GB DDR2-800, 500GB SATA 7200RPM HD, 580W,
GeForce 9600GT-512, 64Bit, Vista Home Premium)
generators won't take it, the ship is breaking apart and all that. Just, FYI.
(Athlon X2 6000+ Dual Core 3Ghz, 8GB DDR2-800, 500GB SATA 7200RPM HD, 580W,
GeForce 9600GT-512, 64Bit, Vista Home Premium)
http://www.journals.uchicago.edu/ApJ/jo ... /5329.html
You're right - I dunno where I got the 8 solar mass limit from ... the paper above says it's about 2.9 solar masses.
Maybe I was thinking about progenitor star mass?
You're right - I dunno where I got the 8 solar mass limit from ... the paper above says it's about 2.9 solar masses.
Maybe I was thinking about progenitor star mass?
My Celestia page: Spica system, planetary magnitudes script, updated demo.cel, Quad system
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Topic authorCelestial_Planets
- Posts: 78
- Joined: 11.10.2006
- With us: 18 years 1 month
Tech Sgt. Chen, I think that you are right. The Maximum solar mass of a neutron star is 2.9 Solar Masses.
Anyway, here's an update on the contents of 64 Huns.
After that, go to this cel://url here:
cel://Follow/64Huns/2006-10-15T16:53:04 ... 83&lm=1386
If there's any mistakes I've made, pleast post them and I will know.
Anyway, here's an update on the contents of 64 Huns.
Code: Select all
Barycenter "64 Huns"
{
RA 24.755529
Dec -17.950278
Distance 729.40
}
"64 Huns A"
{
OrbitBarycenter "64 Huns"
SpectralType "Q"
AppMag 18.00
Radius 10
EllipticalOrbit {
Period 0.0000004
SemiMajorAxis 0.0003 # mass ratio 2.4:2.4
Eccentricity 0.62
Inclination 101.3
AscendingNode 159.5
ArgOfPericenter 39.7
MeanAnomaly 21.3
}
}
"64 Huns B"
{
OrbitBarycenter "64 Huns"
SpectralType "Q"
AppMag 18.00
Radius 10
EllipticalOrbit {
Period 0.0000004
SemiMajorAxis 0.0003 # mass ratio 2.4:2.4
Eccentricity 0.62
Inclination 101.3
AscendingNode 159.5
ArgOfPericenter 219.7
MeanAnomaly 21.3
}
}
After that, go to this cel://url here:
cel://Follow/64Huns/2006-10-15T16:53:04 ... 83&lm=1386
If there's any mistakes I've made, pleast post them and I will know.
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- Location: Northern NJ/USA
Neutron Stars
Malenfant Wrote:
I actually have seen 1 or 2 papers (or maybe more) suggesting the upper mass limit for Neutron Stars as 8 SM. They were from pretty sound sources (a University or two) though, the majority of references I've seen elsewhere assert the mass limit at 3. I have no idea why the formers concluded a mass limit of 8 since, admittedly, I didn't read those studies in their entirety. They may have been derived from older data.
You're right - I dunno where I got the 8 solar mass limit from ... the paper above says it's about 2.9 solar masses.
I actually have seen 1 or 2 papers (or maybe more) suggesting the upper mass limit for Neutron Stars as 8 SM. They were from pretty sound sources (a University or two) though, the majority of references I've seen elsewhere assert the mass limit at 3. I have no idea why the formers concluded a mass limit of 8 since, admittedly, I didn't read those studies in their entirety. They may have been derived from older data.
Hi guys. Listen, they're telling me the uh,
generators won't take it, the ship is breaking apart and all that. Just, FYI.
(Athlon X2 6000+ Dual Core 3Ghz, 8GB DDR2-800, 500GB SATA 7200RPM HD, 580W,
GeForce 9600GT-512, 64Bit, Vista Home Premium)
generators won't take it, the ship is breaking apart and all that. Just, FYI.
(Athlon X2 6000+ Dual Core 3Ghz, 8GB DDR2-800, 500GB SATA 7200RPM HD, 580W,
GeForce 9600GT-512, 64Bit, Vista Home Premium)
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Topic authorCelestial_Planets
- Posts: 78
- Joined: 11.10.2006
- With us: 18 years 1 month
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Topic authorCelestial_Planets
- Posts: 78
- Joined: 11.10.2006
- With us: 18 years 1 month