Sorry, but I'm going to ask a basic question because things don't seem to be functioning as I expected, so maybe I've done something wrong.
I created a new directory "
eros-720.cmod" in
Celestia\Extras\ .
In this I created sub-directories:
models\,
textures\, and
textures\hires\.
I also created an SSC:
Code: Select all
Modify "Eros" "Sol"
{
Mesh "eros-720.cmod"
NormalMap "eros.*"
}
I put the SSC in
Celestia\Extras\eros-720.cmod\, the model
eros-720.cmod in
Celestia\Extras\eros-720.cmod\models\, and the normalmap
eros.png in
Celestia\Extras\eros-720.cmod\textures\hires\.
I've made NO changes to Celestia\data\asteroids.ssc:
Code: Select all
.
.
.
"Eros" "Sol"
{
Class "asteroid"
Mesh "eros.cmod"
Texture "eros.*"
# NormalMap "erosbump2k.jpg"
# Color sampled from true color photo taken by NEAR
.
.
.
When I view Eros I see only subtle differences between LORES and MEDRES modes, and no difference at all between MEDRES and HIRES.
I was expecting more startling results from this normalmap (it is 7MB after all). This makes me think I have either installed something wrong, and as a result the normalmap is not being used at all, or it's my hardware, or my expectations are too high.
Can anyone offer any advice?
(Celestia 1.4.1, Windows XP on laptop with integrated graphics.
![Confused :?](./images/smilies/icon_confused.gif)
)
Here is what I see:
LOWRES
MEDRES
HIRES
Thanks in advance
CC