Sadly, Bye Fridger

General discussion about Celestia that doesn't fit into other forums.
Avatar
PlutonianEmpire M
Posts: 1374
Joined: 09.09.2004
Age: 40
With us: 20 years 2 months
Location: MinneSNOWta
Contact:

Post #41by PlutonianEmpire » 26.05.2006, 03:49

t00fri wrote:Anders,

tech2000 wrote:...
Also I found it very interesting to read that Fridger have been working hard on Celestial Matters the past month or more.

Watch out ;-) I wrote Celestia matters NOT CelestialMatters, meaning that I have worked on code and other things for Celestia.

Bye Fridger

*AHEM* :mrgreen:

Image
Image

Sorry, couldn't resist. :lol: :mrgreen:
Terraformed Pluto: Now with New Horizons maps! :D

Malenfant
Posts: 1412
Joined: 24.08.2005
With us: 19 years 3 months

Post #42by Malenfant » 26.05.2006, 04:48

PlutonianEmpire wrote:Sorry, couldn't resist. :lol: :mrgreen:


I think you missed the point just a little bit :). He meant he was working on "matters to do with Celestia" - not on the "CelestialMatters website" as tech2000 thought.
Last edited by Malenfant on 26.05.2006, 04:51, edited 1 time in total.
My Celestia page: Spica system, planetary magnitudes script, updated demo.cel, Quad system

Malenfant
Posts: 1412
Joined: 24.08.2005
With us: 19 years 3 months

Re: More Words of Encouragement!

Post #43by Malenfant » 26.05.2006, 04:49

RocketMan@JSC wrote:I just wanted to let all you guys know that Celestia is being evaluated for use in Shuttle external tank visualizations during the post-meco separation maneuver. We are primarily interested in lighting and position of the tank as viewed by the crew and/or a camera within the umbilical compartment.


Now THAT is a very cool use for Celestia indeed! :) (any chance we can see any screenshots?)
My Celestia page: Spica system, planetary magnitudes script, updated demo.cel, Quad system

Avatar
PlutonianEmpire M
Posts: 1374
Joined: 09.09.2004
Age: 40
With us: 20 years 2 months
Location: MinneSNOWta
Contact:

Re: More Words of Encouragement!

Post #44by PlutonianEmpire » 26.05.2006, 06:03

RocketMan@JSC wrote:I just wanted to let all you guys know that Celestia is being evaluated for use in Shuttle external tank visualizations during the post-meco separation maneuver. We are primarily interested in lighting and position of the tank as viewed by the crew and/or a camera within the umbilical compartment.

Your hard work and dedication is paying off. I was able to install Celestia 1.4.1 on RHEL 3 with absolutely no problems (other than the 3ds file copies). And best of all Celestia just screams on our machines. I don't know for sure where all this will end up but it's a fantastic start. Next up I'll be making the modifications tec has posted for spacecraft xyzq files--gotta have the attitude.

I'm also looking at using Celestia as a component in a trajectory design and visualization tool sort of like the Satellite Tool Kit (STK). As a software developer and astro engineer, I see Celestia as a fantastic graphics engine for visualizing the complex spacecraft and trajectory data that we deal with on a day to day basis. Hopefully I will have plenty of work time to devote to Celestia. I'm not sure what I'll be able to share back to the community but I will certainly try.

Again, Thanks for all your efforts,

Scott

You mean, NASA is actually gonna use celestia? 8O
Terraformed Pluto: Now with New Horizons maps! :D

Malenfant
Posts: 1412
Joined: 24.08.2005
With us: 19 years 3 months

Re: More Words of Encouragement!

Post #45by Malenfant » 26.05.2006, 06:46

PlutonianEmpire wrote:You mean, NASA is actually gonna use celestia? 8O


Don't be too surprised, ESA already has...
My Celestia page: Spica system, planetary magnitudes script, updated demo.cel, Quad system

Paolo
Posts: 502
Joined: 23.09.2002
With us: 22 years 2 months
Location: Pordenone/Italy

Re: More Words of Encouragement!

Post #46by Paolo » 26.05.2006, 07:10

Malenfant wrote:
RocketMan@JSC wrote:I just wanted to let all you guys know that Celestia is being evaluated for use in Shuttle external tank visualizations during the post-meco separation maneuver. We are primarily interested in lighting and position of the tank as viewed by the crew and/or a camera within the umbilical compartment.

Now THAT is a very cool use for Celestia indeed! :) (any chance we can see any screenshots?)


:D :D :D
I think that the development team should feel a little bit proud of these words and I hope that this will spread a bit of new motivation and enthusiasm.
Some of the features requested by RocketMan about CMOD animation capabilities was already evaluated by Chris. I know that he has for sure plans about this. Another thing that was requested from so long time and that should be used by astronautical (but not only) simulations is the real 3D landscapes based upon height maps (bump maps/normal maps) associated to VT images.
There should be a buch of work to do but it should be difficult to imagine all the possibilities that should be opened.

I think that the Fridger's idea of considering Celestia as a Framework tool to build upon different applications should be discussed extensively, in order to integrate in this framework all the new interesting capabilities (sound, infotext, net, stellar motion) that are going to be discussed now.

Kind regards
Remember: Time always flows, it is the most precious thing that we have.
My Celestia - Celui

bh
Posts: 1547
Joined: 17.12.2002
With us: 21 years 11 months
Location: Oxford, England

Post #47by bh » 26.05.2006, 07:24

@ RocketMan....wow! You know...I always knew Celestia was big...hehe.
regards...bh.

RocketMan@JSC
Posts: 43
Joined: 29.01.2005
With us: 19 years 9 months

Re: More Words of Encouragement!

Post #48by RocketMan@JSC » 26.05.2006, 11:21

PlutonianEmpire wrote:You mean, NASA is actually gonna use celestia? 8O

Like I said we are "evaluating" the use of Celestia. In some ways I feel uncomfortable talking about work and NASA, but I'm a taxpayer too--I'll try to water things down so as to stay out of trouble.

As a sw developer, I see no reason to invent the wheel--reuse of good source code makes sense. The space flight community is already using many open source applications to improve capabilities--heck nearly all of the mission control and flight design computers are going over to Red Hat Linux. For a long time, we (the space flight community) had to develop our own tools for things like plotting, gui builders, file transfer, scripting languages, databases, etc... Thankfully now we can get to work more on doing spaceflight and not have to reinvent the wheel. Like it or not, open source software (OSS) is making huge in-roads @ NASA. I think we use more OSS than we realize.

My personal hope is that we can give back to the open source community and contribute--I don't know if that will happen though. Everyone always asks what the space program does for them. This could be a way for NASA to make substantial contributions, get the job done, and save money in the process. Right now I'm not ready to touch this hot potato any more.

Paolo wrote:Another thing that was requested from so long time and that should be used by astronautical (but not only) simulations is the real 3D landscapes based upon height maps (bump maps/normal maps) associated to VT images.

Yes this would be great! There are already many data formats used by USGS and NASA for terrain topo mapping and images. The key would be to pick the best format--there are many, many formats and this would take a great design choice. Trust me on this, we tried integtrating lunar south pole image and terrain data into STK and while successfull, it was not easy. This is a huge topic and an excellent design choice is critical.

Paolo wrote:I think that the Fridger's idea of considering Celestia as a Framework tool to build upon different applications should be discussed extensively, in order to integrate in this framework all the new interesting capabilities (sound, infotext, net, stellar motion) that are going to be discussed now.


Yes, yes, yes. I think with a mininum of trouble, the core graphics engine and capablilities of Celestia could be used in other tools. I've been poking around the code and the overall design and quality is excellent. It's already subdivided into libraries, I just need to spend more time looking at the code and seeing how the various front ends are integrated. I feel it would be a good design goal to take the core capabilities and make them into a framework that could link or be used with other tools.

Avatar
PlutonianEmpire M
Posts: 1374
Joined: 09.09.2004
Age: 40
With us: 20 years 2 months
Location: MinneSNOWta
Contact:

Re: More Words of Encouragement!

Post #49by PlutonianEmpire » 26.05.2006, 12:02

RocketMan@JSC wrote:
PlutonianEmpire wrote:You mean, NASA is actually gonna use celestia? 8O

Like I said we are "evaluating" the use of Celestia. In some ways I feel uncomfortable talking about work and NASA, but I'm a taxpayer too--I'll try to water things down so as to stay out of trouble.

As a sw developer, I see no reason to invent the wheel--reuse of good source code makes sense. The space flight community is already using many open source applications to improve capabilities--heck nearly all of the mission control and flight design computers are going over to Red Hat Linux. For a long time, we (the space flight community) had to develop our own tools for things like plotting, gui builders, file transfer, scripting languages, databases, etc... Thankfully now we can get to work more on doing spaceflight and not have to reinvent the wheel. Like it or not, open source software (OSS) is making huge in-roads @ NASA. I think we use more OSS than we realize.

My personal hope is that we can give back to the open source community and contribute--I don't know if that will happen though. Everyone always asks what the space program does for them. This could be a way for NASA to make substantial contributions, get the job done, and save money in the process. Right now I'm not ready to touch this hot potato any more.

I understand :)

BTW, have you heard of "Orbiter"? it's another great space-oriented program, much like celestia, and simulates gravity and such. It's really good. :)
Terraformed Pluto: Now with New Horizons maps! :D

osmium
Posts: 70
Joined: 16.07.2004
With us: 20 years 4 months

Post #50by osmium » 26.05.2006, 13:37

Bye Fridger.......

Osmium.
Under the bonnet..
Win XP home ed SP2
512 MB RAM
80.0 GB HD
RADEON 9700 PRO display Adapter.
AMD Athlon 2600+
Celestia 1.4.1

Avatar
Topic author
t00fri
Developer
Posts: 8772
Joined: 29.03.2002
Age: 22
With us: 22 years 7 months
Location: Hamburg, Germany

Post #51by t00fri » 26.05.2006, 13:48

osmium wrote:Bye Fridger.......

Osmium.


I am not leaving. Sorry for the misunderstanding ;-)
The title of my thread was just the last 2 lines of my first post in it

Sadly,
Bye Fridger ;-)
Image

Rassilon
Posts: 1887
Joined: 29.01.2002
With us: 22 years 9 months
Location: Altair

Post #52by Rassilon » 26.05.2006, 14:04

Just admit it you wanted to leave and now you know it would be a mistake :mrgreen:
I'm trying to teach the cavemen how to play scrabble, its uphill work. The only word they know is Uhh and they dont know how to spell it!

Fightspit
Posts: 510
Joined: 15.05.2005
With us: 19 years 6 months

Post #53by Fightspit » 26.05.2006, 14:07

I have many regards towards you and a Celestia without you represent nothing for me.
I just want to say a BIG thanks to all people which has 'built' celestia, it is great 'simulation' space software.

Thanks !
Motherboard: Intel D975XBX2
Processor: Intel Core2 E6700 @ 3Ghz
Ram: Corsair 2 x 1GB DDR2 PC6400
Video Card: Nvidia GeForce 8800 GTX 768MB GDDR3 384 bits PCI-Express 16x
HDD: Western Digital Raptor 150GB 10000 rpm
OS: Windows Vista Business 32 bits

Avatar
Topic author
t00fri
Developer
Posts: 8772
Joined: 29.03.2002
Age: 22
With us: 22 years 7 months
Location: Hamburg, Germany

Post #54by t00fri » 26.05.2006, 15:26

Rassilon wrote:Just admit it you wanted to leave and now you know it would be a mistake :mrgreen:


Sorry, Ras, ;-)

this time you are not right. Just go back to the beginning of my thread. Already yesterday, just 2 hours after my first post, I had noticed from people's appearing "farewell posts" that the tiltle "Sadly, Bye Fridger" was apparently ambiguous. I explicitly clarified this in a post around that time.

Cheers,
Fridger
Image

Rassilon
Posts: 1887
Joined: 29.01.2002
With us: 22 years 9 months
Location: Altair

Post #55by Rassilon » 26.05.2006, 17:07

Well its a heartstopper seeing it none the less... I just get back and the first thought that crossed my mind was damn now Fridger's leaving....
I'm trying to teach the cavemen how to play scrabble, its uphill work. The only word they know is Uhh and they dont know how to spell it!

bh
Posts: 1547
Joined: 17.12.2002
With us: 21 years 11 months
Location: Oxford, England

Post #56by bh » 26.05.2006, 17:20

Hey Rassilon and Fridger...welcome back!
regards...bh.

Rassilon
Posts: 1887
Joined: 29.01.2002
With us: 22 years 9 months
Location: Altair

Post #57by Rassilon » 26.05.2006, 17:40

bh wrote:Hey Rassilon and Fridger...welcome back!


Thanks! I was a lurker long enough!!!
I'm trying to teach the cavemen how to play scrabble, its uphill work. The only word they know is Uhh and they dont know how to spell it!

osmium
Posts: 70
Joined: 16.07.2004
With us: 20 years 4 months

Post #58by osmium » 28.05.2006, 12:19

Welcome Back!! :P :wink: :)
Under the bonnet..

Win XP home ed SP2

512 MB RAM

80.0 GB HD

RADEON 9700 PRO display Adapter.

AMD Athlon 2600+

Celestia 1.4.1

Avatar
John Van Vliet
Posts: 2944
Joined: 28.08.2002
With us: 22 years 2 months

re

Post #59by John Van Vliet » 31.05.2006, 17:19

hi I did not run away i moved to a new city and yes my server is still in detroit and not with me in Ann Arbor

you might say i am no "walk about" at moiment


Return to “Celestia Users”