chris wrote:Chuft-Captain wrote:Hey Chris, what about the transparencies depth-sorting bugs ? Are you still working on that too ?
Aaaaaaaaaaahhhhhh!!
--Chris
I take it that's a "Yes".
chris wrote:Chuft-Captain wrote:Hey Chris, what about the transparencies depth-sorting bugs ? Are you still working on that too ?
Aaaaaaaaaaahhhhhh!!
--Chris
Chuft-Captain wrote:chris wrote:Chuft-Captain wrote:Hey Chris, what about the transparencies depth-sorting bugs ? Are you still working on that too ?
Aaaaaaaaaaahhhhhh!!
--Chris
I take it that's a "Yes".
chris wrote:
Actually, I'm working on depth sorting bugs that affect opaque as well as translucent objects.
--Chris
Dollan wrote:Okay, being the ignorant low-brow that I am , what is this depth sorting bug? Does it have anything to do with why models become emissive when they are viewed with a planet or moon in the same frame?
...John...
Dollan wrote:Rassilon wrote:Well I should have it up and running this weekend... Chat too maybe...
Looking forward to it!
Oh, and I'm ecstatic that the atmosphere generator is working again! I've already been using the heck out of it....
...John...
Rassilon wrote:Dollan wrote:Rassilon wrote:Well I should have it up and running this weekend... Chat too maybe...
Looking forward to it!
Oh, and I'm ecstatic that the atmosphere generator is working again! I've already been using the heck out of it....
...John...
Glad to hear it! I might just break down and finally complete the Solar System editor I had plans to do some time back... At the very least make it an editor of sorts... I just dont like using the windows API so it might involve me creating it as an opengl window with a gui... since I have that mostly built already...