Creating interference
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Topic authorbuggs_moran
- Posts: 835
- Joined: 27.09.2004
- With us: 20 years 1 month
- Location: Massachusetts, USA
Creating interference
So we have seen lots of ways to have things disappear when we don't want them to. What if I wanted to MAKE a part of a texture disappear. In other words, I have a rotating ring mesh, but I only want half of it to show. Can I cancel the rest by putting another mesh around it to "cancel" it out? I thought an Emissive true trick might work, but I wanted to pose the question first. I need the other half to be eliminated from view, essentially transparent.
Homebrew:
WinXP Pro SP2
Asus A7N8X-E Deluxe
AMD Athlon XP 3000/333 2.16 GHz
1 GB Crucial RAM
80 GB WD SATA drive
ATI AIW 9600XT 128M
WinXP Pro SP2
Asus A7N8X-E Deluxe
AMD Athlon XP 3000/333 2.16 GHz
1 GB Crucial RAM
80 GB WD SATA drive
ATI AIW 9600XT 128M
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- Posts: 216
- Joined: 30.10.2005
- With us: 19 years