The bugs I've noticed are:
- It keeps CRASHING when run in stereo (full screen) mode and I enable either orbits, coordinate sphere or the constellation diagrams. Just an "application has to be closed" window.
- There is an "only stereo 3D" bug with the star, constellation, etc. name labels showing at depth zero (screen level) while the stars they refer to are far away. The effect is that labels look duplicated. It could be easily solved if labels were positioned as 3D objects at star level and then scaled to match the wanted size.
- Same thing would be with the first one, make all the diagrams, orbits and so to be 3D objects, but as I couldn't even take a look at them in stereo... I'll say nothing.
- nVidia drivers let you control some 3D view parameters with function keys, which Celestia does already use. Hotkey redefinition would be fine.
- There is a bug somewhere that makes the nVidia drivers not to detect when switching the task out of Celestia full screen mode and not disabling the stereo feature. Effect is the screen gets all scrambled.
Apart from that, the program is cool! I just love the atmosphere effect
![Very Happy :D](./images/smilies/icon_biggrin.gif)
Ow, which reminds me that there was kind of a weird effect with the atmosphere when "landing" on a star and looking at the sky. Not that it mattered a lot either.