A paper describing how to use 'photometric parallax' to estimate the distances to 48 million stars from the Sloan Digital Sky Survey:
http://www.arxiv.org/abs/astro-ph/0510520
I haven't read it yet, but I imagine that this is similar to the methods Pascal Harmann used to produce the 2 million star database from the Tycho catalog.
--Chris
48 million stars?
Re: 48 million stars?
I think 48 millions stars will only work with not so much slowdown,with Geforce 6800 GT/GS with 256 MB.It is useless for most of the users,I think.
chris wrote:A paper describing how to use 'photometric parallax' to estimate the distances to 48 million stars from the Sloan Digital Sky Survey:
http://www.arxiv.org/abs/astro-ph/0510520
I haven't read it yet, but I imagine that this is similar to the methods Pascal Harmann used to produce the 2 million star database from the Tycho catalog.
--Chris
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Re: 48 million stars?
danielj wrote:I think 48 millions stars will only work with not so much slowdown,with Geforce 6800 GT/GS with 256 MB.It is useless for most of the users,I think.chris wrote:A paper describing how to use 'photometric parallax' to estimate the distances to 48 million stars from the Sloan Digital Sky Survey:
http://www.arxiv.org/abs/astro-ph/0510520
I haven't read it yet, but I imagine that this is similar to the methods Pascal Harmann used to produce the 2 million star database from the Tycho catalog.
--Chris
Why, I know many users with 256 MB card memory. After all the price is not much higher. I have 256 MB, too, since 3 years. But don't worry, we won't have 48 Million stars in Celestia all that soon
Bye Fridger