New bug with rings...

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Topic author
Rassilon
Posts: 1887
Joined: 29.01.2002
With us: 22 years 9 months
Location: Altair

New bug with rings...

Post #1by Rassilon » 13.09.2002, 01:39

This time when using a 3ds model the secondary portion splits in waves and dissapears exactly like the clouds did on saturn that one time...I suspect its a matter of doing the same for models as for the clouds...

http://cybermindtraveller.freewebspace.com/celestia/modelbug.jpg

Secondary segments cause this...even when I had multiple segments...but a single model segment...no splitting...no matter for now I will use a standard planet here and try this out later ;)

P4 1.5 gig
GeForce 4 Ti 4400 128 megs
Win 98 SE
Latest drivers...
I'm trying to teach the cavemen how to play scrabble, its uphill work. The only word they know is Uhh and they dont know how to spell it!

Topic author
Rassilon
Posts: 1887
Joined: 29.01.2002
With us: 22 years 9 months
Location: Altair

Post #2by Rassilon » 15.09.2002, 23:24

This is not using a model but an emissive planet with a ring...The atmosphere seems to have some kind of wierd effect going on here...

http://cybermindtraveller.freewebspace.com/celestia/ringbug2.jpg

I think its related to the rings as it doesnt happen without them...Suppose another for next time...
I'm trying to teach the cavemen how to play scrabble, its uphill work. The only word they know is Uhh and they dont know how to spell it!


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