Flow of Time In Celestia

The place to discuss creating, porting and modifying Celestia's source code.
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WildMoon
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Flow of Time In Celestia

Post #1by WildMoon » 08.09.2005, 00:43

While this may be a long way off, I think it might be good if you could see star formation in celestia, along with stars going supernova, black holes actually ripping apart their companion star and the star being pulled towards the black hole actually disappearing over time, you get the point. It would be nice if this was viewable. Though if this happens it ought to be an option you can turn on and off.
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Post #2by Rassilon » 08.09.2005, 14:38

This can be done using stc/ssc files and possibly lua....
I'm trying to teach the cavemen how to play scrabble, its uphill work. The only word they know is Uhh and they dont know how to spell it!

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Post #3by WildMoon » 08.09.2005, 21:07

Then I hope someone will make something that goes through a life and death cycle in Celestia. 8)
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Post #4by t00fri » 08.09.2005, 21:10

WildMoon wrote:Then I hope someone will make something that goes through a life and death cycle in Celestia. 8)


Sure.

The developers of Celestia definitely go through a life and death cycle ...

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Post #5by ElChristou » 08.09.2005, 21:23

t00fri wrote:...The developers of Celestia definitely go through a life and death cycle ...


Arf :lol: :lol:

:wink:
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Post #6by WildMoon » 08.09.2005, 21:46

t00fri wrote:
WildMoon wrote:Then I hope someone will make something that goes through a life and death cycle in Celestia. 8)

Sure.

The developers of Celestia definitely go through a life and death cycle ...


You really will? :D Yabadabadoo!!! :lol:
Pi does not equal 3.14159265, it equals "yum!"



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Post #7by selden » 08.09.2005, 22:00

Unfortunately, STC (STar Catalog) files do not (yet?) support Beginning and Ending directives. *sigh*
Selden

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Post #8by WildMoon » 08.09.2005, 22:40

DOOOOOOOOOOHHHHH!!!

@ times in a row I've had to say Doh!. :?
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Post #9by Rassilon » 09.09.2005, 14:49

selden wrote:Unfortunately, STC (STar Catalog) files do not (yet?) support Beginning and Ending directives. *sigh*


They will then have to use ssc files and overlay a texture/planet using these paremeters....I fooled around a bit with this...The only problem is it requires a rather large ssc file for the transition to be smooth....There might be an alternative in lua scripting that does this but I am not aware of....
I'm trying to teach the cavemen how to play scrabble, its uphill work. The only word they know is Uhh and they dont know how to spell it!

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Post #10by WildMoon » 09.09.2005, 21:02

Would it help if Chris sat on his rumpus for once and tweaked the program? :?

EDIT: Dangit BrainDead's right. I had to send that e-mail. :?
Last edited by WildMoon on 10.09.2005, 02:52, edited 1 time in total.
Pi does not equal 3.14159265, it equals "yum!"



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Post #11by hank » 10.09.2005, 01:29

WildMoon wrote:Would it help if Chris sat on his rumpus for once and tweaked the program? :?

It would help if you showed more respect for your elders! :-)

And more than a "tweak" is required for this, I believe.

- Hank

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Post #12by BrainDead » 10.09.2005, 02:11

hank wrote:It would help if you showed more respect for your elders! :-)

And more than a "tweak" is required for this, I believe.

- Hank


What the hell does "respect for elders" have to do with anything? Chris is
FAR younger than I am, and I respect him for the very FIRST release of
this marvelous resource.

How much did we have to pay for this tool to explore the Universe? Funny, I
thought it was simply a fantastic GIFT from someone far more talented than myself.

I don't care if Mr. Laurel NEVER touches this software again. He already
deserves the respect of everyone who uses this marvelous resource
to explore realms which would otherwise be unreachable.

Brother... Talk about working for an ungrateful boss. I don't understand
why he ever does ANYTHING to make the software better. He certainly
doesn't get any respect and appreciation for his efforts thus far.

Sorry... This topic bugs the hell out of me.
Brain-Dead Bob

Windows XP-SP2, 256Meg 1024x768 Resolution
Intel Celeron 1400 MHz CPU
Intel 82815 Graphics Controller
OpenGL Version: 1.1.2 - Build 4.13.01.3196
Celestia 1.4.1

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Post #13by WildMoon » 10.09.2005, 02:55

BrainDead wrote:
hank wrote:It would help if you showed more respect for your elders! :-)

And more than a "tweak" is required for this, I believe.

- Hank

What the hell does "respect for elders" have to do with anything? Chris is
FAR younger than I am, and I respect him for the very FIRST release of
this marvelous resource.

How much did we have to pay for this tool to explore the Universe? Funny, I
thought it was simply a fantastic GIFT from someone far more talented than myself.

I don't care if Mr. Laurel NEVER touches this software again. He already
deserves the respect of everyone who uses this marvelous resource
to explore realms which would otherwise be unreachable.

Brother... Talk about working for an ungrateful boss. I don't understand
why he ever does ANYTHING to make the software better. He certainly
doesn't get any respect and appreciation for his efforts thus far.

Sorry... This topic bugs the hell out of me.


Dangit BrainDead's right!!! I just had to volunteer to send that e-mail. :?
Pi does not equal 3.14159265, it equals "yum!"



A world without Monty Python, gnomes, news crews that make a big deal out of a celebrity breathing, Star Trek, & Coca-Cola? That is impossible! IMPOSSIBLE!

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Post #14by hank » 10.09.2005, 02:56

BrainDead wrote:What the hell does "respect for elders" have to do with anything? Chris is
FAR younger than I am, and I respect him for the very FIRST release of
this marvelous resource.

It has to do with the fact that WildMoon is 13 years old, and would profit from learning to show some respect for his elders. But your point is well taken.

- Hank

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Post #15by WildMoon » 10.09.2005, 03:34

I respect my elders I just um...forget how old everybody is when I'm on message boards. :D
Pi does not equal 3.14159265, it equals "yum!"



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Post #16by hank » 10.09.2005, 04:03

WildMoon wrote:I respect my elders I just um...forget how old everybody is when I'm on message boards. :D

You can't even imagine how old some of us are. :-)

- Hank

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Post #17by WildMoon » 10.09.2005, 04:13

I would ask how old but that wouldn't be respecting my elders. :lol:
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Post #18by fsgregs » 16.09.2005, 21:24

To kind of get back on topic, the life and death of stars has been done. An educational Activity titled, "The Life and Death of Stars" is available on the Celestia Motherlode education page. It takes a user from the nebula stage of a star to its end either as an exploding supernova and black hole, or to a black dwarf. A total of 26 separate add-ons are included in the Activity, showing every stage in the life cycle of every star. It is a massive undertaking with a rich visual experience, requiring 4 hours of journeying through Celestia space to complete.

You can find it at:

http://www.celestiamotherlode.net/catalog/educational.php

The Activity was revised for 2005 and an update will be posted in about two weeks.

Enjoy

Frank G


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