Lovely Bug of Earth.....

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Fightspit
Posts: 510
Joined: 15.05.2005
With us: 19 years 6 months

Lovely Bug of Earth.....

Post #1by Fightspit » 31.08.2005, 14:55

..... with my "very" old computer :?

Here 9 screenshots :D :
Image

Image

Image

Image

Image

Image

Image

Image

Image

Very beautiful :!: :!:
8) 8) 8) 8) 8)
Motherboard: Intel D975XBX2
Processor: Intel Core2 E6700 @ 3Ghz
Ram: Corsair 2 x 1GB DDR2 PC6400
Video Card: Nvidia GeForce 8800 GTX 768MB GDDR3 384 bits PCI-Express 16x
HDD: Western Digital Raptor 150GB 10000 rpm
OS: Windows Vista Business 32 bits

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selden
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With us: 22 years 2 months
Location: NY, USA

Post #2by selden » 31.08.2005, 15:35

They are pretty!

Most of them look like a bug in vertex shading, which is used for specular reflections.
However, the next-to-last picture looks fine to me, displaying the night texrure and dark ocean. What do you think it should look like?

Which version of Celestia are you running?
Which Render path is being used?
Which version of Nvidia's Forceware graphics driver is installed?
Is this in SLI mode or with a single graphics card?

Are you using an Addon or is this showing the default Earth texture?
Selden

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Cham M
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Age: 60
With us: 20 years 10 months
Location: Montreal

Post #3by Cham » 31.08.2005, 15:59

OOoooh, Disco Balls ! ! :o

I recognise all these. It's a well known issue with some video cards and/or their drivers. You should try to update the drivers. If it doesn't solve the problem, then your video card doesn't support bump maps and/or specular reflexions. You'll have to desactivate them with the rendering preferences in Celestia.
"Well! I've often seen a cat without a grin", thought Alice; "but a grin without a cat! It's the most curious thing I ever saw in all my life!"

Topic author
Fightspit
Posts: 510
Joined: 15.05.2005
With us: 19 years 6 months

Post #4by Fightspit » 01.09.2005, 13:16

selden wrote:They are pretty!

Most of them look like a bug in vertex shading, which is used for specular reflections.
However, the next-to-last picture looks fine to me, displaying the night texrure and dark ocean. What do you think it should look like?

Which version of Celestia are you running?
Which Render path is being used?
Which version of Nvidia's Forceware graphics driver is installed?
Is this in SLI mode or with a single graphics card?

Are you using an Addon or is this showing the default Earth texture?


Don't worry, it is just a test but the add-ons of earth's jestr work very nice in my new computer in Celestia 1.4 pre6. :D

My old computer is a P3 800 Mhz with Ati Rage :?
Motherboard: Intel D975XBX2
Processor: Intel Core2 E6700 @ 3Ghz
Ram: Corsair 2 x 1GB DDR2 PC6400
Video Card: Nvidia GeForce 8800 GTX 768MB GDDR3 384 bits PCI-Express 16x
HDD: Western Digital Raptor 150GB 10000 rpm
OS: Windows Vista Business 32 bits

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t00fri
Developer
Posts: 8772
Joined: 29.03.2002
Age: 22
With us: 22 years 7 months
Location: Hamburg, Germany

Post #5by t00fri » 01.09.2005, 13:48

Fightspit wrote:
selden wrote:They are pretty!

Most of them look like a bug in vertex shading, which is used for specular reflections.
However, the next-to-last picture looks fine to me, displaying the night texrure and dark ocean. What do you think it should look like?

Which version of Celestia are you running?
Which Render path is being used?
Which version of Nvidia's Forceware graphics driver is installed?
Is this in SLI mode or with a single graphics card?

Are you using an Addon or is this showing the default Earth texture?

Don't worry, it is just a test but the add-ons of earth's jestr work very nice in my new computer in Celestia 1.4 pre6. :D

My old computer is a P3 800 Mhz with Ati Rage :?


My previous office computer was a P3 1GHz with a ATI Rage card but always with the /latest/ ATI drivers. The older versions of Celestia used to run pretty well on it (modulo certain features beyond the card's capabilities) But certainly it didn't produce such pretty "Earth balls".

Bye Fridger

Sitting Duck
Posts: 44
Joined: 10.10.2005
With us: 19 years 1 month
Location: Antwerp, Belgium

Post #6by Sitting Duck » 13.10.2005, 16:27

Darn Global Warming! When will humanity learn? :P

bdm
Posts: 461
Joined: 22.07.2005
With us: 19 years 4 months
Location: Australia

Post #7by bdm » 14.10.2005, 00:10

Sitting Duck wrote:Darn Global Warming! When will humanity learn? :P

I think it's an unusually prolific algal bloom.


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