I love some of the new features in the latest windows version of the cvs build. I have been using it to finalize my Educational Activities, which have taken me over 200 damned man-hours this summer to update and add to. Its a labor of love but has turned out to be a hell of a lot of work ... I'm getting very weary!!).
I'm almost done and tonight, the new cvs build program began crashing.
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I began to notice that my Open Gl 2.0 rendering path was no longer active. I'd go to one planet and it was fine, then I'd go to a new planet and suddenly, specular textures, normal maps, etc. were gone. It had reverted to basic or multitexture rendering all on its own. Perhaps it reacted to some file type that I was using at the planet (Normal map, etc.) Perhaps it just wanted to cause a fuss!
When I pressed [Ctrl + V] to cycle back through the paths, it would pause on GeForce FX, then crash and I'd get an error message. This is not happening with 1.4.0pre 6 on my computer, so it is new to the new cvs build. It's very reproducible on my computer.
My computer is a 1.6 GHz P4 running Windows XP Home edition. I have 768 MB of RAM and a new Nvidia GeForce 6600 GT video card with 128 MB VRAM and the latest Nvidia drivers.
HELP! I NEED THIS NEW VERSION. IT HAS ONE CRITICAL FEATURE THAT I MUST HAVE TO FINALIZE THE UPDATE OF MY ACTIVITIES (the ability to specify an alternate cfg file via command line). I am running out of time. I have to have my activities done in two weeks.
HELP!!!!!! Tell me what to post here (error logs, etc. etc.) and how to get an error log (I don't know how). Does this ring a bell as a known bug?
If we can't get this figured out, would someone be willing to really help me out here and cut and paste the few lines of code inserted a few weeks ago to set up an alternate cfg file via command line, and paste it into a good version of 1.4.0pre6? Then, send me a Windows compiled version of that? It should not take more than 20 minutes or so (so I've been told).
PLEASE!!
Frank
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