New Shuttle...

Post requests, images, descriptions and reports about work in progress here.
Topic author
ElChristou
Developer
Posts: 3776
Joined: 04.02.2005
With us: 19 years 9 months

Post #21by ElChristou » 18.05.2005, 22:56

TERRIER wrote:Yes, I'd really like to see a "tile" effect if possible ?

Well, the textures will be another big part for this model... I have calculated I will need between 15 to 25 files to do a good job... actually the 3ds is about 3 mgs, so in cmod + textures files... will be next to 20 mgs
So I think I will release first the untextured version, and work on textures with more time...

SO, before the release, last shot, 90% over:

Image

Bye
Image

Avatar
t00fri
Developer
Posts: 8772
Joined: 29.03.2002
Age: 22
With us: 22 years 8 months
Location: Hamburg, Germany

Post #22by t00fri » 18.05.2005, 23:07

ElChristou,

while I am far from being a "model fetichist", THAT ONE DOES LOOK GOOD! Keep on going. I want the "king-size" version, please ;-)

Thanks,

Bye Fridger

Topic author
ElChristou
Developer
Posts: 3776
Joined: 04.02.2005
With us: 19 years 9 months

Post #23by ElChristou » 19.05.2005, 02:41

t00fri wrote:ElChristou,

while I am far from being a "model fetichist", THAT ONE DOES LOOK GOOD! Keep on going. I want the "king-size" version, please ;-)

Thanks,

Bye Fridger


You here!! :D
I think this one will please everybody :wink:

Bye
Image

bh
Posts: 1547
Joined: 17.12.2002
With us: 21 years 11 months
Location: Oxford, England

Post #24by bh » 19.05.2005, 08:08

Great job...well done!

regards...bh.

Topic author
ElChristou
Developer
Posts: 3776
Joined: 04.02.2005
With us: 19 years 9 months

Post #25by ElChristou » 19.05.2005, 18:42

Hi,

Someone knows how many seats can be seen from the outside of the cockpit?

Bye
Image

Avatar
Cham M
Posts: 4324
Joined: 14.01.2004
Age: 60
With us: 20 years 10 months
Location: Montreal

Post #26by Cham » 20.05.2005, 00:55

I don't think it's a good idea to represent the seats inside the cockpit. It will slow down Celestia for nothing, and it can't be very realistic anyway, without the astronauts inside. IMHO, just gives the windows an opaque and shinny aspect, and you'll be done ! Imagination will do the rest.
"Well! I've often seen a cat without a grin", thought Alice; "but a grin without a cat! It's the most curious thing I ever saw in all my life!"

Topic author
ElChristou
Developer
Posts: 3776
Joined: 04.02.2005
With us: 19 years 9 months

Post #27by ElChristou » 20.05.2005, 13:43

Cham wrote:I don't think it's a good idea to represent the seats inside the cockpit. It will slow down Celestia for nothing, and it can't be very realistic anyway, without the astronauts inside. IMHO, just gives the windows an opaque and shinny aspect, and you'll be done ! Imagination will do the rest.


Who said we won't see astronauts?? :wink:
Don't worry about the performaces within Celestia, all work fine with my poor configuration... (and with your new double G5 you won't have any problems :wink:)
Image

Avatar
selden
Developer
Posts: 10192
Joined: 04.09.2002
With us: 22 years 2 months
Location: NY, USA

Post #28by selden » 20.05.2005, 14:45

I suspect that all 4 seats would be visible, depending on the viewing angle.

Don't forget that some people like to explore inside models, too!
Selden

Avatar
t00fri
Developer
Posts: 8772
Joined: 29.03.2002
Age: 22
With us: 22 years 8 months
Location: Hamburg, Germany

Post #29by t00fri » 20.05.2005, 16:36

selden wrote:I suspect that all 4 seats would be visible,
depending on the viewing angle.

Don't forget that some people like to explore inside models,
too!


ElChristou,

...hence please provide decent clothing to these gentlemen!
Don't forget trousers and 'stuff' (I'd love naked
astronouts :oops: , but that would surely offend our American
minors ;-) )

Bye Fridger

bh
Posts: 1547
Joined: 17.12.2002
With us: 21 years 11 months
Location: Oxford, England

Post #30by bh » 20.05.2005, 17:16

Fridger...I think they call them 'pants' over there!

regards...bh.

sundog
Posts: 27
Joined: 18.05.2005
With us: 19 years 6 months
Location: UK

Post #31by sundog » 20.05.2005, 18:52

ElChristou,

That sure is a fine looking model. Excellent work.

ElChristou wrote:Hi,

Someone knows how many seats can be seen from the outside of the cockpit?

Bye


Maybe this will help. It's a QTVR (Quicktime Virtual Reality) showing a "complete" view of the inside of the shuttle cockpit. (1,074 Kb).

http://www2.sjsu.edu/depts/it/edit278/s ... uttle5.mov

You will need Apples Quicktime to view it.


Keep up the great work.



sundog
Celestia 1.4.0. pre 6
Win ME
AMD Athlon 1.3Ghz
512Mb DDR
GeForce4 Ti 4200 64Mb (MS-StarForce) 71.84 drivers

Topic author
ElChristou
Developer
Posts: 3776
Joined: 04.02.2005
With us: 19 years 9 months

Post #32by ElChristou » 20.05.2005, 19:08

t00fri wrote:...hence please provide decent clothing to these gentlemen!
Don't forget trousers and 'stuff' (I'd love naked
astronouts :oops: , but that would surely offend our American
minors ;-) )

Bye Fridger


:D :wink:
Image

Topic author
ElChristou
Developer
Posts: 3776
Joined: 04.02.2005
With us: 19 years 9 months

Post #33by ElChristou » 20.05.2005, 19:13

sundog wrote:...Maybe this will help. It's a QTVR (Quicktime Virtual Reality) showing a "complete" view of the inside of the shuttle cockpit. (1,074 Kb)...


OH YEAH... really great... All I need is here... Now I have to do a highres cockpit... :D

Tx a lot.

Bye
Image

sundog
Posts: 27
Joined: 18.05.2005
With us: 19 years 6 months
Location: UK

Post #34by sundog » 20.05.2005, 19:22

ElChristou wrote:
sundog wrote:...Maybe this will help. It's a QTVR (Quicktime Virtual Reality) showing a "complete" view of the inside of the shuttle cockpit. (1,074 Kb)...

OH YEAH... really great... All I need is here... Now I have to do a highres cockpit... :D

Tx a lot.

Bye


I was quietly hoping you would do a "highres" cockpit. :)

Glad I could help.


bye

sundog
Celestia 1.4.0. pre 6

Win ME

AMD Athlon 1.3Ghz

512Mb DDR

GeForce4 Ti 4200 64Mb (MS-StarForce) 71.84 drivers

TERRIER
Posts: 717
Joined: 29.04.2003
With us: 21 years 7 months
Location: West Yorkshire, England

Post #35by TERRIER » 20.05.2005, 21:51

sundog wrote:
I was quietly hoping you would do a "highres" cockpit. :)

Glad I could help.


bye

sundog

If you really want to impress, you can always do models of the Atlantis with the original cockpit layout, and the new (since 2000) "glass cockpit" layout. :twisted:

t00fri wrote:hence please provide decent clothing to these gentlemen!
Don't forget trousers and 'stuff'


Let's not forget our layyydee astronauts too, especially thinking about the Commander of the next shuttle mission (STS-114 Launch window July 13-31) Eileen Collins and I think a mention should also go to Wendy Lawrence who is also going to be part of the next shuttle crew.

cheers,
TERRIER
1.6.0:AMDAth1.2GHz 1GbDDR266:Ge6200 256mbDDR250:WinXP-SP3:1280x1024x32FS:v196.21@AA4x:AF16x:IS=HQ:T.Buff=ON Earth16Kdds@15KkmArctic2000AD:FOV1:SPEC L5dds:NORM L5dxt5:CLOUD L5dds:
NIGHT L5dds:MOON L4dds:GALXY ON:MAG 15.2-SAP:TIME 1000x:RP=OGL2:10.3FPS

Topic author
ElChristou
Developer
Posts: 3776
Joined: 04.02.2005
With us: 19 years 9 months

Post #36by ElChristou » 20.05.2005, 22:06

TERRIER wrote:...or the new (since 2000) "glass cockpit" layout...


Are you talking about the "MEDS"??


Sundog,

Do you have a similar QTVR for the room here?

Image

Meanwhile I'm modeling a new hires cockpit, here are some new shots (with a bad preliminar one)...

Image
Image

TERRIER
Posts: 717
Joined: 29.04.2003
With us: 21 years 7 months
Location: West Yorkshire, England

Post #37by TERRIER » 20.05.2005, 22:23

ElChristou wrote:Are you talking about the "MEDS"??


Yep ! :D
1.6.0:AMDAth1.2GHz 1GbDDR266:Ge6200 256mbDDR250:WinXP-SP3:1280x1024x32FS:v196.21@AA4x:AF16x:IS=HQ:T.Buff=ON Earth16Kdds@15KkmArctic2000AD:FOV1:SPEC L5dds:NORM L5dxt5:CLOUD L5dds:
NIGHT L5dds:MOON L4dds:GALXY ON:MAG 15.2-SAP:TIME 1000x:RP=OGL2:10.3FPS

Topic author
ElChristou
Developer
Posts: 3776
Joined: 04.02.2005
With us: 19 years 9 months

Post #38by ElChristou » 20.05.2005, 22:58

TERRIER wrote:
ElChristou wrote:Are you talking about the "MEDS"??

Yep ! :D


It's the one I do :wink:
Image

TERRIER
Posts: 717
Joined: 29.04.2003
With us: 21 years 7 months
Location: West Yorkshire, England

Post #39by TERRIER » 20.05.2005, 23:19

ElChristou wrote:
It's the one I do :wink:

Excellent !....but I will be closely looking out for a CRT :wink: :lol:


ElChristou wrote:Sundog,
Do you have a similar QTVR for the room here?


Heck !, You're not planning on doing a semi-transparent space shuttle ( like you did with the MGS ), so we can see inside the Mid-deck ? 8O
1.6.0:AMDAth1.2GHz 1GbDDR266:Ge6200 256mbDDR250:WinXP-SP3:1280x1024x32FS:v196.21@AA4x:AF16x:IS=HQ:T.Buff=ON Earth16Kdds@15KkmArctic2000AD:FOV1:SPEC L5dds:NORM L5dxt5:CLOUD L5dds:
NIGHT L5dds:MOON L4dds:GALXY ON:MAG 15.2-SAP:TIME 1000x:RP=OGL2:10.3FPS

Topic author
ElChristou
Developer
Posts: 3776
Joined: 04.02.2005
With us: 19 years 9 months

Post #40by ElChristou » 21.05.2005, 02:07

TERRIER wrote:...Heck !, You're not planning on doing a semi-transparent space shuttle ( like you did with the MGS ), so we can see inside the Mid-deck ? 8O


Hey I haven't tought in this... That's a cool idea :wink:

Begining of the cokpit... 20% over...

Image

Bye
Image


Return to “Add-on development”