Ok, before the MO and before ending the SSO, I will work a while on a new shuttle...
Just for info, here the "workshop", where we can see in white the actual model (a bit fragmented), and in color the beginning of the new one (5% over).
We can see also the outlines (profiles) I used to re-create the model...
This is one of... no, THE best way to create fuselage.
Tip for 3D creators: a good 3D soft must handle Gordon and Coon surfaces... those are really usefull and powerfull tools.
![Image](http://nho.ohn.free.fr/celestia/shut1.gif)
Bye