Well I have made a little demo texture of what Earth is supposed to look like in a few million years. Or if something drastic were to happen.
Heres a look over the west coast of Norht America. Hmm. Looks like the people in LA better get out the snow gear as there on there way to Alaska.
http://homepage.mac.com/donedwards/.cv/ ... g-link.jpg
Look close and see if you see something funny about Florida and South America.
This one is of Africa broken along the rift valleys.
http://homepage.mac.com/donedwards/.cv/ ... g-link.jpg
Theres more but I think this gives an idea of were I am going. I have to get ahold of my old Time Life books for a more acurate model but the split Africa is a known given and being from California I can tell you I know well of the northward migration of SO-CAL. Its just going to take a while. If there are still people around they will be sking in the new ski meca of HollyWood.
Future Earth???
Prehistoric/future earth
Hi,
nice job. I like it!
However, if you start to tear apart africa you can't leave arabia in close proximity to it. Booth tectonic movements are comparable in this regard. And if you do that you can't leave out... you get it.
Next thing is that rift valleys are very sharp edged and broken formations, same as middle atlantic rift.
...I contacted a guy doing REAL paleontic/future maps based on scientific data. I sent maps to Chris, but he'll probably keep them for the next major release.
I sent him Pangaea, the world around the time of the dino extintion and a future Pangaea. Looked very impressive because you didn't recognized too many coastlines and it still looked amazingly real.
Chris may want to implement some texture changing code based on the time axis, but I don't know yet.
I'll wait
Axel
nice job. I like it!
However, if you start to tear apart africa you can't leave arabia in close proximity to it. Booth tectonic movements are comparable in this regard. And if you do that you can't leave out... you get it.
Next thing is that rift valleys are very sharp edged and broken formations, same as middle atlantic rift.
...I contacted a guy doing REAL paleontic/future maps based on scientific data. I sent maps to Chris, but he'll probably keep them for the next major release.
I sent him Pangaea, the world around the time of the dino extintion and a future Pangaea. Looked very impressive because you didn't recognized too many coastlines and it still looked amazingly real.
Chris may want to implement some texture changing code based on the time axis, but I don't know yet.
I'll wait
Axel
I'm working on some "apocalyptic earth" textures... a ice age one, and a melted ice caps one. Just so you know...
"I have been asked, 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question."
Alternmative textures / texture switching
Hmmm,
seems we get several consistent Earth maps here. I'd then like to suggest to have a way to switch these manually or based on time/date during run-time so you don't have to edit solarsys.ssc all the time.
Comments? Chris??
Axel
seems we get several consistent Earth maps here. I'd then like to suggest to have a way to switch these manually or based on time/date during run-time so you don't have to edit solarsys.ssc all the time.
Comments? Chris??
Axel