Any body you assign this texture to should also have a dark color entry in your ssc file. For example:
Code: Select all
"Proteus" "Sol/Neptune"
{
Mesh "proteus.3ds"
Texture "darkasteroid.jpg"
[b]Color [ 0.4 0.4 0.4 ][/b]
Radius 218
EllipticalOrbit
{
Period 1.122315
SemiMajorAxis 117647
Eccentricity 0.0004
Inclination 0.55
MeanAnomaly 310
}
Albedo 0.06
}
Enjoy! http://webpages.charter.net/myrkwood/celestia/darkasteroid.jpg