NVIDIA FX Go5200 and OpenGL 2

General discussion about Celestia that doesn't fit into other forums.
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ajtribick
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NVIDIA FX Go5200 and OpenGL 2

Post #1by ajtribick » 03.11.2004, 00:27

I started a different thread because this is apparently a different graphics card to the FX 5200.

Can anyone confirm whether the GeForce FX Go5200 does or does not support OpenGL 2.0 in any form? I have tried installing the latest driver version (61.77) but the OpenGL 2 render path does not appear in the CTRL+V selection.

Here is the output from OpenGL info:

Vendor: NVIDIA Corporation
Renderer: GeForce FX Go5200/AGP/SSE2
Version: 1.5.0
Max simultaneous textures: 4
Max texture size: 4096

Supported Extensions:
GL_ARB_depth_texture
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_imaging
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_shadow
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_dot3
GL_ARB_texture_mirrored_repeat
GL_ARB_transpose_matrix
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_window_pos
GL_S3_s3tc
GL_EXT_texture_env_add
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_multi_draw_arrays
GL_EXT_packed_pixels
GL_EXT_paletted_texture
GL_EXT_pixel_buffer_object
GL_EXT_point_parameters
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_shared_texture_palette
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture3D
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_object
GL_EXT_vertex_array
GL_HP_occlusion_test
GL_IBM_rasterpos_clip
GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region
GL_NV_blend_square
GL_NV_copy_depth_to_color
GL_NV_depth_clamp
GL_NV_fence
GL_NV_float_buffer
GL_NV_fog_distance
GL_NV_fragment_program
GL_NV_fragment_program_option
GL_NV_half_float
GL_NV_light_max_exponent
GL_NV_multisample_filter_hint
GL_NV_occlusion_query
GL_NV_packed_depth_stencil
GL_NV_pixel_data_range
GL_NV_point_sprite
GL_NV_primitive_restart
GL_NV_register_combiners
GL_NV_register_combiners2
GL_NV_texgen_reflection
GL_NV_texture_compression_vtc
GL_NV_texture_env_combine4
GL_NV_texture_expand_normal
GL_NV_texture_rectangle
GL_NV_texture_shader
GL_NV_texture_shader2
GL_NV_texture_shader3
GL_NV_vertex_array_range
GL_NV_vertex_array_range2
GL_NV_vertex_program
GL_NV_vertex_program1_1
GL_NV_vertex_program2
GL_NV_vertex_program2_option
GL_SGIS_generate_mipmap
GL_SGIS_texture_lod
GL_SGIX_depth_texture
GL_SGIX_shadow
GL_SUN_slice_accum
GL_WIN_swap_hint
WGL_EXT_swap_control

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selden
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Post #2by selden » 03.11.2004, 02:43

It looks to me like you don't have the Nvidia drivers installed properly. Your output claims that you have OpenGL v1.5.0.

ForceWare v61.77 provides OpenGL v1.5.1, which is what's needed by Celestia's new OpenGL 2.0 render path.

(ForceWare v66.81 beta provides OpenGL v1.5.2. Celestia probably doesn't need its features. Yet.
But that's what I'm running.)

You need to delete your existing drivers before installing the new ones. Here's the procedure that I use. Since 61.77 isn't available for Win98, I assume you're running XP, which is what I run.

Code: Select all

+ logout from "working" account -- the one you use to run Celestia
+ login to a local administrator account  -- *not* the one you use to run Celestia. Its screen resolution is going to change and its icon layout will get messed up.
+ Disable the anti-virus software
+ Select Control Panel / Add-Remove Programs / Remove Nvidia Drivers
+ I click on "yes" when it asks if I want to delete all nView profiles. You can decide otherwise.
+ reboot
+ login to local administrator account
+ click cancel when Windows says there are new devices
+ click cancel when Windows says screen resolution is low.
  (But it may be reasonable use the Windows wizard to increase
   resolution to 1024x768 if you're installing 66.81 beta. I suspect they'll
   fix 66.81's over-sized window for the final driver release, though.)
+ run the appropriate Nvidia driver installation program.
+ reboot
+ login to local administrator account

  Recently I have not been bothering to configure the nView display
  properties. I just click on "cancel" when its wizard appears.
  I don't use their multi-desktop and multi-display support. You may decide otherwise.

+ Change screen resolution:
  + open "display properties"
  + select the "Settings" tab
  + move the "screen resolution" slider to 1600x1200
    (you'll probably select a lower resolution)
  + use the color quality dropdown menu to select "highest"
  + select Apply
  + select "OK" in the "can you see this" window after the screen
    resolution has changed,

+ restart antivirus software
+ logout
+ login to working account


Does this help?
Selden

Topic author
ajtribick
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Posts: 1855
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With us: 21 years 3 months

Post #3by ajtribick » 03.11.2004, 13:51

That's basically what I did. The possibilities are either that WinXP SP2 is screwing around with the OpenGL installation or that the Go5200, being a laptop card, just doesn't support anything beyond OpenGL 1.5.0.

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selden
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Post #4by selden » 03.11.2004, 17:04

You might want to try installing the 66.81 beta to see if it updates the featureset and/or changes the OpenGL version to v1.5.2.

Don't forget to delete the previous drivers first and to disable anti-virus software while you're doing the install.
Selden

Topic author
ajtribick
Developer
Posts: 1855
Joined: 11.08.2003
With us: 21 years 3 months

Post #5by ajtribick » 03.11.2004, 17:43

Hmmm this is interesting: if I go to Device Manager and examine the information given for my graphics card, the version is apparently 5.8.2.1, which I assume is 58.21, even if I uninstall the drivers through the add/remove programs menu and/or uninstall using the button provided in the Device Manager.

This is both after uninstalling and after installing 61.77.

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selden
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Post #6by selden » 03.11.2004, 18:01

After you deinstall Nvidia's driver, XP kindly (sarcasm) provides you with the driver that Microsoft ships with XP. Unfortunately, that one you can't delete. Apparently they're providing v58.21.
Selden

Topic author
ajtribick
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Posts: 1855
Joined: 11.08.2003
With us: 21 years 3 months

Post #7by ajtribick » 04.11.2004, 00:12

Problem solved (at least in part) - downloading the driver using the update utility worked. I am not sure I like this - it seems that the only way to update the core functionality of the graphics driver under Service Pack 2 is to download the Microsoft driver.

Fortunately it would seem that they haven't clobbered OpenGL...

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selden
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Post #8by selden » 04.11.2004, 17:30

Well, now I'm very confused.

Both my home computer (a dual processor Pentium 3 system) and the computer I use at work (a single processor P4) are running XP SP2.

After installing SP2 I did have to update several device drivers. However, I had no problems installing the most recent Nvidia driver in the usual way. I downloaded the installation program from Nvidia and then followed the procedure that I described above.

Both systems are currently running Nvidia's 66.81 beta drivers, downloaded from Nvidia, not MS. Celestia shows both to be running OpenGL v1.5.2 and both display the OGL2 Render path.
Selden


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