Thanks Chris for ur appreciation,
I recently posted (Tue Jul 30, 2002 4:48 am) about enhanced directories structure, that i modified today w/ new ideas :
- A "default" directory w/ the usual ones (data, fonts, models, scripts, textures) except extras
- An "extras" directory w/ cloned structure so that extra models, scripts, fonts & all don't have to overwrite default
- "extras/*" category subdirs being searched for subdirs, so as to be able to properly organize large sets of custom files
- Might even be a substructure "extras/<name of subset>/<cloned structure>"
- An extras on/off GUI feature, might even select/deselect any "extra/*" subdir. Might be a startup panel or a config editor, no real need to have it on the fly
Might get something like that :
Code: Select all
celestia
default
data
texture
----
scripts
ssc
models
extras
extra-realism (if i'm a die-hard astro fan)
scripts
ssc
texture
----
models
hoshikaze (for my Hoshikaze universe)
scripts
ssc
texture
----
models
star-trek (if I'm a Trek fan)
scripts
ssc
texture
----
models
star-wars (also a Wars fan ^-^)
scripts
ssc
texture
----
models
dune (another on !)
scripts
ssc
texture
----
models
This kind of structure could enable Celestia to manage multiple universes at a time, and even evolve one day into builtin dataset management menus allowing to switch datasets w/o restarting Celestia.
Also I recently found out labelled stars list should be independant, now tweaking the main config file is needed if one wants to change stars labelling.
@+