Celestia Texture Foundry Site

Tips for creating and manipulating planet textures for Celestia.
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t00fri
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Celestia Texture Foundry Site

Post #1by t00fri » 28.07.2002, 08:31

After weeks of delay, Chris has now activated CGI on my "Celestia Texture Foundry Site" on http://www.shatters.net and I was able yesterday to transfer most of my CGI scripts. So you may get a flavour of what is coming on there:

http://www.celestiaproject.net/~t00fri/texfoundry.php4

However, there are no hires textures yet, since now I am unable for some time to transfer them...

Also the Help/automatic solarsys.ssc generation is still not finished.

The site works largely "service free", i.e. whenever I dump new textures of a certain resolution and an admissible format, new tables etc are built automatically that display and offer them for download. There will also be an "updated" tag in the near future, indicating those textures that are less than a week old, say.

Bye Fridger
Last edited by t00fri on 15.05.2003, 12:28, edited 1 time in total.

Rassilon
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Location: Altair

Post #2by Rassilon » 28.07.2002, 17:58

Very nice Fridger...lol I see you have remedied the issue with lower end cards grabbing high end graphics ;)
I'm trying to teach the cavemen how to play scrabble, its uphill work. The only word they know is Uhh and they dont know how to spell it!

Axel

Post #3by Axel » 29.07.2002, 13:23

Hi Fridger, hi Rassilion,

nice & efficient interface, really. Though I still seem to get all textures on the ftp no matter which memory limit is set.

(I have a Ge1 with 16MB Texture mem and 16mem display mem, does this count as 16MB or 32MB?)


CU, Axel :wink:


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