Demo locks up computer
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Topic authorjohnson@crocker.com
Demo locks up computer
Ibook G4 running 10.3.5, and latest Celestia locks up whenever Demo run starts, Showns earth but locks up on way to moon.
That means that bumpmap/vertex shader support is broken in Apple's OpenGL drivers.
Again.
(Celestia does not include a bumpmap for the Earth, but does have one for the Moon.)
You may be able to workaround the problem by disabling Celestia's use of vertex programs:
Edit the file celestia.cfg and remove the # that's at the beginning of the line
# IgnoreGLExtensions [ "GL_ARB_vertex_program" ]
Does this work for you?
You also should report the problem to Apple and try to get patched OpenGL drivers.
Again.
(Celestia does not include a bumpmap for the Earth, but does have one for the Moon.)
You may be able to workaround the problem by disabling Celestia's use of vertex programs:
Edit the file celestia.cfg and remove the # that's at the beginning of the line
# IgnoreGLExtensions [ "GL_ARB_vertex_program" ]
Does this work for you?
You also should report the problem to Apple and try to get patched OpenGL drivers.
Selden
Bug in Mac OSX demo
selden,
you posted:
//
Edit the file celestia.cfg and remove the # that's at the beginning of the line
# IgnoreGLExtensions [ "GL_ARB_vertex_program" ]
Does this work for you?
//
Well I had the same trouble, the program demo would lock on the way to the moon, and seem to lock whenever a number of view changes were asked for.
So just wanted to let you know your fix seems to have worked like a charm!
Thanks!
Dave Mac ^.^
you posted:
//
Edit the file celestia.cfg and remove the # that's at the beginning of the line
# IgnoreGLExtensions [ "GL_ARB_vertex_program" ]
Does this work for you?
//
Well I had the same trouble, the program demo would lock on the way to the moon, and seem to lock whenever a number of view changes were asked for.
So just wanted to let you know your fix seems to have worked like a charm!
Thanks!
Dave Mac ^.^