Spain VT textures

Tips for creating and manipulating planet textures for Celestia.
maxim
Posts: 1036
Joined: 13.11.2003
With us: 21 years
Location: N?rnberg, Germany

Re: textures, scaling and map projections

Post #21by maxim » 29.07.2004, 15:05

ukam wrote:Has anyone heard of free software for doing those jobs ?

Not as far as I know. I checked for that sometime ago, and the only software I found that claims to be able to do those nolinear scalings are 5000€++ professional GIS Tools.
Of course that scaling is only a tiny part of the whole tools, but I couldn't find a standalone solution yet. I would really appreciate if someone is able to find one.

maxim.

Topic author
Mac
Posts: 4
Joined: 24.06.2004
With us: 20 years 5 months

Post #22by Mac » 10.09.2004, 13:15

Now the Spain virtual textures are fixed and fully compatible with spec and night maps. Everything is now in the correct place (before there was displacements of about 50-90km). I also included a level5 texture. You can download the fixed version in my web site:

http://www.mp-labs.com/celestia

Regards

bh
Posts: 1547
Joined: 17.12.2002
With us: 21 years 11 months
Location: Oxford, England

Post #23by bh » 10.09.2004, 13:21

Mac...these look great!...will definately give these a try.

Regards...bh.

Dora
Posts: 55
Joined: 06.03.2004
With us: 20 years 8 months
Location: Germany
Contact:

Post #24by Dora » 11.09.2004, 13:52

Hi Mac,

thanks a lot. :D Now it looks just awesome! :)

Ciao
Dora

Slalomsk8er
Posts: 128
Joined: 26.07.2004
With us: 20 years 4 months
Location: Earth 7.593358long / 47.582393lat
Contact:

Post #25by Slalomsk8er » 14.09.2004, 10:41

Has anyone heard of free software for doing those jobs ?


Take a look at the free GIS and GMT

Bye, Dominik

jamarsa
Posts: 326
Joined: 31.03.2003
With us: 21 years 7 months
Location: San Sebastian (Spain)

Post #26by jamarsa » 17.09.2004, 21:02

Congratulations, Mac!! Now I can almost see the Bay of La Concha, where i use to kayak!!

danielj
Posts: 1477
Joined: 15.08.2003
With us: 21 years 3 months

Post #27by danielj » 17.09.2004, 21:57

The texture was improved,but it still has some artifacts,like the red squares(representing fires!?) and the limits of the countries.I am surprised that this couldn?t be modified using Photoshop or some image editor.Is there a limit to manipulate a image?

Avatar
t00fri
Developer
Posts: 8772
Joined: 29.03.2002
Age: 22
With us: 22 years 7 months
Location: Hamburg, Germany

Post #28by t00fri » 18.09.2004, 08:04

danielj wrote:The texture was improved,but it still has some artifacts,like the red squares(representing fires!?) and the limits of the countries.I am surprised that this couldn?t be modified using Photoshop or some image editor.Is there a limit to manipulate a image?


DO IT YOUSELF if it disturbs you...

Bye Fridger

Topic author
Mac
Posts: 4
Joined: 24.06.2004
With us: 20 years 5 months

Post #29by Mac » 27.09.2004, 12:38

YES, there is a limit. Me :roll:
Sorry if I forgot only one small red square inside Spain map and if I didn't have enough computer and time to remove country lines.
Sorry if roads don't include cars.

You can use default Blue Marble level 5 if you want.


Return to “Textures”