animated textures

General discussion about Celestia that doesn't fit into other forums.
Topic author
Laahel

animated textures

Post #1by Laahel » 05.03.2002, 13:25

Hello
very nice and wonderfull program, every new version is amazing.....

i was just wondering, maybe it was asked before, sorry, but, is there a possibility to avec animated texture, like for suns activities ( in their surfaces) or the moving earth clouds and so on....

would certainly be cool, but don't know if it's easy to do or not...

many thanks, byee

Guest

Post #2by Guest » 05.03.2002, 18:05

i have been thinking the same thing. Especially for jupiter and earth atmospheres which are so dynamic. realistically it probably can't be done as it would involve continually loading new images into memory but chris has done some amazing stuff so far. even if it can be done another problem would be seamlessly joining the starting image to the ending image. you would need enough images to complete a full rotation but would probably have to do some mods to make the start and end merge. The other problem is that the image sets i have seen (i believe as long as 70 days for jupiter) are made of images with substantial time elapses between them but there is probably morphing software that can create the missing frames. in any case i think it would take a lot of work to create an image set that delivered the silky smooth jitter free view that celestia presently has.

Guest

Post #3by Guest » 05.03.2002, 18:07

i have been thinking the same thing. Especially for jupiter and earth atmospheres which are so dynamic. realistically it probably can't be done as it would involve continually loading new images into memory but chris has done some amazing stuff so far. even if it can be done another problem would be seamlessly joining the starting image to the ending image. you would need enough images to complete a full rotation but would probably have to do some mods to make the start and end merge. The other problem is that the image sets i have seen (i believe as long as 70 days for jupiter) are made of images with substantial time elapses between them but there is probably morphing software that can create the missing frames. in any case i think it would take a lot of work to create an image set that delivered the silky smooth jitter free view that celestia presently has.

donkey
Posts: 25
Joined: 29.01.2002
With us: 22 years 9 months

Post #4by donkey » 06.03.2002, 22:43

You can get realtime cloud maps over the net, don't remember the address (try google), but it was pretty cool. Something like this if you'd using Real Time -mode maybe?

ron
Posts: 18
Joined: 25.02.2002
With us: 22 years 8 months
Location: Perth, Australia

ron

Post #5by ron » 07.03.2002, 01:59

animated cloud textures would be pretty uneventful in real time for the planets but with time running 100x it would be spectacular. the chaotic boiling of the jupiter cloud bands and the swirling earth cloud patterns would contribute enormously to the overall visual effect of celestia.


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