Here is a screenshot.
![Image](http://www.shatters.net/albums/album07/Bug_Black_Hole.sized.jpg)
I don't believe Celestia did this in 1.3.2pre7, although I cannot be sure. It didn't do it in 1.3.1
Thanks
Frank
selden wrote:He's derived a new black hole add-on that does exactly this, and it can be downloaded from http://www.shatters.net/~claurel/celestia/files/blackhole.zip
selden wrote:Andrea, I got the name wrong. Sorry.
Please try http://www.shatters.net/~claurel/celestia/files/blackhole-cmod.zip (I corrected it above, too.)
fsgregs wrote:Selden:
Thanks for the info, and Chris, thanks for the new model. However, that raises a big question. There are probably 30 or 40 3ds meshes in Celestia's add-ons that use a medres texture for only part of the model, similiar to the Black Hole model. Hasn't that been the "norm" for 3ds in the past? Does this mean that a lot of other models in the add-on repository will also have to be redone? I haven't visited many of them recently but I use over 50 spacecraft models (for example) in two of my Activities, so I wonder if I'm in for a bad surprise when I do visit them?
Bob Hegwood wrote:I hate to be the bearer of bad news, but the new model is screwed too.
On my system, the black center of the new model keeps disappearing,
and/or shows itself with jagged facets where the center should be a smooth,
black ball. Just thought I'd let you know about it in case this is going to
affect *every* model we have currently. Haven't seen any other faceted
objects yet, but really haven't looked exhaustively either.